ID|NAME|COST|TYPE|POWER|TOUGHNESS|ORACLE|SET|RARITY|DBPRICE|LANG|RATING|ARTIST|COLLNUM|RULINGS|TEXT|ENID|PROPERTIES
240070|Tamiyo, the Moon Sage|{3}{U}{U}|Planeswalker - Tamiyo||4|+1: Tap target permanent. It doesn't untap during its controller's next untap step.<br>-2: Draw a card for each tapped creature target player controls.<br>-8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."|Avacyn Restored|Mythic Rare|0.0||0.0|Eric Deschamps|79||+1: Tap target permanent. It doesn't untap during its controller's next untap step.<br>-2: Draw a card for each tapped creature target player controls.<br>-8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."|0|
240203|Tandem Lookout|{2}{U}|Creature - Human Scout|2|1|Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."|Avacyn Restored|Uncommon|0.0||0.0|Kev Walker|80||Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."|0|
240133|Temporal Mastery|{5}{U}{U}|Sorcery|||Take an extra turn after this one. Exile Temporal Mastery.<br>Miracle {1}{U} <i>(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</i>|Avacyn Restored|Mythic Rare|0.0||0.0|Franz Vohwinkel|81||Take an extra turn after this one. Exile Temporal Mastery.<br>Miracle {1}{U} <i>(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</i>|0|
262703|Terminus|{4}{W}{W}|Sorcery|||Put all creatures on the bottom of their owners' libraries.<br>Miracle {W} <i>(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</i>|Avacyn Restored|Rare|0.0||0.0|James Paick|38||Put all creatures on the bottom of their owners' libraries.<br>Miracle {W} <i>(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</i>|0|
240066|Terrifying Presence|{1}{G}|Instant|||Prevent all combat damage that would be dealt by creatures other than target creature this turn.|Avacyn Restored|Common|0.0||0.0|Jaime Jones|196||Prevent all combat damage that would be dealt by creatures other than target creature this turn.|0|
239959|Thatcher Revolt|{2}{R}|Sorcery|||Put three 1/1 red Human creature tokens with haste onto the battlefield. Sacrifice those tokens at the beginning of the next end step.|Avacyn Restored|Common|0.0||0.0|Ryan Pancoast|158||Put three 1/1 red Human creature tokens with haste onto the battlefield. Sacrifice those tokens at the beginning of the next end step.|0|
240099|Thraben Valiant|{1}{W}|Creature - Human Soldier|2|1|Vigilance|Avacyn Restored|Common|0.0||0.0|Jason Chan|39||Vigilance|0|
240001|Thunderbolt|{1}{R}|Instant|||Choose one- Thunderbolt deals 3 damage to target player; or Thunderbolt deals 4 damage to target creature with flying.|Avacyn Restored|Common|0.0||0.0|Anthony Francisco|159||Choose one- Thunderbolt deals 3 damage to target player; or Thunderbolt deals 4 damage to target creature with flying.|0|
239985|Thunderous Wrath|{4}{R}{R}|Instant|||Thunderous Wrath deals 5 damage to target creature or player.<br>Miracle {R} <i>(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</i>|Avacyn Restored|Uncommon|0.0||0.0|Adam Paquette|160||Thunderous Wrath deals 5 damage to target creature or player.<br>Miracle {R} <i>(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</i>|0|
276497|Tibalt, the Fiend-Blooded|{R}{R}|Planeswalker - Tibalt||2|+1: Draw a card, then discard a card at random.<br>-4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player.<br>-6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.|Avacyn Restored|Mythic Rare|0.0||0.0|Peter Mohrbacher|161||+1: Draw a card, then discard a card at random.<br>-4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player.<br>-6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.|0|
240048|Timberland Guide|{1}{G}|Creature - Human Scout|1|1|When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.|Avacyn Restored|Common|0.0||0.0|Zoltan Boros|197||When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.|0|
239989|Tormentor's Trident|{2}|Artifact - Equipment|||Equipped creature gets +3/+0 and attacks each turn if able.<br>Equip {3}|Avacyn Restored|Uncommon|0.0||0.0|Anthony Palumbo|222||Equipped creature gets +3/+0 and attacks each turn if able.<br>Equip {3}|0|
271113|Treacherous Pit-Dweller|{B}{B}|Creature - Demon|4|3|When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.<br>Undying <i>(When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</i>|Avacyn Restored|Rare|0.0||0.0|Svetlin Velinov|121||When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.<br>Undying <i>(When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</i>|0|
276502|Triumph of Cruelty|{2}{B}|Enchantment|||At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power.|Avacyn Restored|Uncommon|0.0||0.0|Izzy|122||At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power.|0|
239962|Triumph of Ferocity|{2}{G}|Enchantment|||At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.|Avacyn Restored|Uncommon|0.0||0.0|James Ryman|198||At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.|0|
240064|Trusted Forcemage|{2}{G}|Creature - Human Shaman|2|2|Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1.|Avacyn Restored|Common|0.0||0.0|Cynthia Sheppard|199||Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1.|0|
276194|Tyrant of Discord|{4}{R}{R}{R}|Creature - Elemental|7|7|When Tyrant of Discord enters the battlefield, target opponent chooses a permanent he or she controls at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process.|Avacyn Restored|Rare|0.0||0.0|Richard Wright|162||When Tyrant of Discord enters the battlefield, target opponent chooses a permanent he or she controls at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process.|0|
240154|Ulvenwald Tracker|{G}|Creature - Human Shaman|1|1|{1}{G}, {T}: Target creature you control fights another target creature. <i>(Each deals damage equal to its power to the other.)</i>|Avacyn Restored|Rare|0.0||0.0|Christopher Moeller|200||{1}{G}, {T}: Target creature you control fights another target creature. <i>(Each deals damage equal to its power to the other.)</i>|0|
240097|Uncanny Speed|{1}{R}|Instant|||Target creature gets +3/+0 and gains haste until end of turn.|Avacyn Restored|Common|0.0||0.0|Raymond Swanland|163||Target creature gets +3/+0 and gains haste until end of turn.|0|
240171|Undead Executioner|{3}{B}|Creature - Zombie|2|2|When Undead Executioner dies, you may have target creature get -2/-2 until end of turn.|Avacyn Restored|Common|0.0||0.0|Dave Kendall|123||When Undead Executioner dies, you may have target creature get -2/-2 until end of turn.|0|
239974|Unhallowed Pact|{2}{B}|Enchantment - Aura|||Enchant creature<br>When enchanted creature dies, return that card to the battlefield under your control.|Avacyn Restored|Common|0.0||0.0|Volkan Baga|124||Enchant creature<br>When enchanted creature dies, return that card to the battlefield under your control.|0|
240198|Vanguard's Shield|{2}|Artifact - Equipment|||Equipped creature gets +0/+3 and can block an additional creature.<br>Equip {3} <i>({3}: Attach to target creature you control. Equip only as a sorcery.)</i>|Avacyn Restored|Common|0.0||0.0|Ryan Pancoast|223||Equipped creature gets +0/+3 and can block an additional creature.<br>Equip {3} <i>({3}: Attach to target creature you control. Equip only as a sorcery.)</i>|0|
240130|Vanishment|{4}{U}|Instant|||Put target nonland permanent on top of its owner's library.<br>Miracle {U} <i>(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</i>|Avacyn Restored|Uncommon|0.0||0.0|Daarken|82||Put target nonland permanent on top of its owner's library.<br>Miracle {U} <i>(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</i>|0|
240149|Vessel of Endless Rest|{3}|Artifact|||When Vessel of Endless Rest enters the battlefield, put target card from a graveyard on the bottom of its owner's library.<br>{T}: Add one mana of any color to your mana pool.|Avacyn Restored|Uncommon|0.0||0.0|John Avon|224||When Vessel of Endless Rest enters the battlefield, put target card from a graveyard on the bottom of its owner's library.<br>{T}: Add one mana of any color to your mana pool.|0|
278257|Vexing Devil|{R}|Creature - Devil|4|3|When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil.|Avacyn Restored|Rare|0.0||0.0|Lucas Graciano|164||When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil.|0|
240032|Vigilante Justice|{3}{R}|Enchantment|||Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to target creature or player.|Avacyn Restored|Uncommon|0.0||0.0|Steve Prescott|165||Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to target creature or player.|0|
240173|Voice of the Provinces|{4}{W}{W}|Creature - Angel|3|3|Flying<br>When Voice of the Provinces enters the battlefield, put a 1/1 white Human creature token onto the battlefield.|Avacyn Restored|Common|0.0||0.0|Igor Kieryluk|40||Flying<br>When Voice of the Provinces enters the battlefield, put a 1/1 white Human creature token onto the battlefield.|0|
240204|Vorstclaw|{4}{G}{G}|Creature - Elemental Horror|7|7||Avacyn Restored|Uncommon|0.0||0.0|Lucas Graciano|201|||0|
240051|Wandering Wolf|{1}{G}|Creature - Wolf|2|1|Creatures with power less than Wandering Wolf's power can't block it.|Avacyn Restored|Common|0.0||0.0|Tomasz Jedruszek|202||Creatures with power less than Wandering Wolf's power can't block it.|0|
276199|Wild Defiance|{2}{G}|Enchantment|||Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.|Avacyn Restored|Rare|0.0||0.0|Slawomir Maniak|203||Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.|0|
240098|Wildwood Geist|{4}{G}|Creature - Spirit|3|3|Wildwood Geist gets +2/+2 as long as it's your turn.|Avacyn Restored|Common|0.0||0.0|Lars Grant-West|204||Wildwood Geist gets +2/+2 as long as it's your turn.|0|
239979|Wingcrafter|{U}|Creature - Human Wizard|1|1|Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Wingcrafter is paired with another creature, both creatures have flying.|Avacyn Restored|Common|0.0||0.0|Matt Stewart|83||Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Wingcrafter is paired with another creature, both creatures have flying.|0|
276501|Wolfir Avenger|{1}{G}{G}|Creature - Wolf Warrior|3|3|Flash <i>(You may cast this spell any time you could cast an instant.)</i><br>{1}{G}: Regenerate Wolfir Avenger.|Avacyn Restored|Uncommon|0.0||0.0|Daniel Ljunggren|205||Flash <i>(You may cast this spell any time you could cast an instant.)</i><br>{1}{G}: Regenerate Wolfir Avenger.|0|
240090|Wolfir Silverheart|{3}{G}{G}|Creature - Wolf Warrior|4|4|Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.|Avacyn Restored|Rare|0.0||0.0|Raymond Swanland|206||Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.|0|
240157|Yew Spirit|{4}{G}|Creature - Spirit Treefolk|3|3|{2}{G}{G}: Yew Spirit gets +X/+X until end of turn, where X is its power.|Avacyn Restored|Uncommon|0.0||0.0|Dan Scott|207||{2}{G}{G}: Yew Spirit gets +X/+X until end of turn, where X is its power.|0|
240082|Zealous Conscripts|{4}{R}|Creature - Human Warrior|3|3|Haste<br>When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.|Avacyn Restored|Rare|0.0||0.0|Steve Prescott|166||Haste<br>When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.|0|
240019|Zealous Strike|{1}{W}|Instant|||Target creature gets +2/+2 and gains first strike until end of turn.|Avacyn Restored|Common|0.0||0.0|Bud Cook|41||Target creature gets +2/+2 and gains first strike until end of turn.|0|
269629|Forest||Basic Land - Forest|||G|Avacyn Restored|Land|0.0||0.0|Eytan Zana|244||G|0|
269633|Island||Basic Land - Island|||U|Avacyn Restored|Land|0.0||0.0|Jung Park|235||U|0|
269622|Mountain||Basic Land - Mountain|||R|Avacyn Restored|Land|0.0||0.0|Eytan Zana|241||R|0|
269638|Plains||Basic Land - Plains|||W|Avacyn Restored|Land|0.0||0.0|Eytan Zana|232||W|0|
269641|Swamp||Basic Land - Swamp|||B|Avacyn Restored|Land|0.0||0.0|Jung Park|238||B|0|
240017|Abundant Growth|{G}|Enchantment - Aura|||Enchant land<br>When Abundant Growth enters the battlefield, draw a card.<br>Enchanted land has "{T}: Add one mana of any color to your mana pool."|Avacyn Restored|Common|0.0||0.0|Vincent Proce|167||Enchant land<br>When Abundant Growth enters the battlefield, draw a card.<br>Enchanted land has "{T}: Add one mana of any color to your mana pool."|0|
275707|Aggravate|{3}{R}{R}|Instant|||Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able.|Avacyn Restored|Uncommon|0.0||0.0|Matt Stewart|125||Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able.|0|
240031|Alchemist's Apprentice|{1}{U}|Creature - Human Wizard|1|1|Sacrifice Alchemist's Apprentice: Draw a card.|Avacyn Restored|Common|0.0||0.0|David Palumbo|42||Sacrifice Alchemist's Apprentice: Draw a card.|0|
240194|Alchemist's Refuge||Land|||{T}: Add {1} to your mana pool.<br>{G}{U}, {T}: You may cast nonland cards this turn as though they had flash.|Avacyn Restored|Rare|0.0||0.0|Dan Scott|225||{T}: Add {1} to your mana pool.<br>{G}{U}, {T}: You may cast nonland cards this turn as though they had flash.|0|
270988|Amass the Components|{3}{U}|Sorcery|||Draw three cards, then put a card from your hand on the bottom of your library.|Avacyn Restored|Common|0.0||0.0|Matt Stewart|43||Draw three cards, then put a card from your hand on the bottom of your library.|0|
239993|Angel of Glory's Rise|{5}{W}{W}|Creature - Angel|4|6|Flying<br>When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.|Avacyn Restored|Rare|0.0||0.0|James Ryman|1||Flying<br>When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.|0|
240120|Angel of Jubilation|{1}{W}{W}{W}|Creature - Angel|3|3|Flying<br>Other nonblack creatures you control get +1/+1.<br>Players can't pay life or sacrifice creatures to cast spells or activate abilities.|Avacyn Restored|Rare|0.0||0.0|Terese Nielsen|2||Flying<br>Other nonblack creatures you control get +1/+1.<br>Players can't pay life or sacrifice creatures to cast spells or activate abilities.|0|
240074|Angelic Armaments|{3}|Artifact - Equipment|||Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types.<br>Equip {4}|Avacyn Restored|Uncommon|0.0||0.0|Daniel Ljunggren|212||Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types.<br>Equip {4}|0|
278065|Angelic Wall|{1}{W}|Creature - Wall|0|4|Defender <i>(This creature can't attack.)</i><br>Flying|Avacyn Restored|Common|0.0||0.0|Allen Williams|4||Defender <i>(This creature can't attack.)</i><br>Flying|0|
240044|Angel's Mercy|{2}{W}{W}|Instant|||You gain 7 life.|Avacyn Restored|Common|0.0||0.0||3||You gain 7 life.|0|
240059|Angel's Tomb|{3}|Artifact|||Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.|Avacyn Restored|Uncommon|0.0||0.0|Dan Scott|211||Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.|0|
279612|Appetite for Brains|{B}|Sorcery|||Target opponent reveals his or her hand. You choose a card from it with converted mana cost 4 or greater and exile that card.|Avacyn Restored|Uncommon|0.0||0.0|Michael C. Hayes|84||Target opponent reveals his or her hand. You choose a card from it with converted mana cost 4 or greater and exile that card.|0|
270993|Arcane Melee|{4}{U}|Enchantment|||Instant and sorcery spells cost {2} less to cast.|Avacyn Restored|Rare|0.0||0.0|Jaime Jones|44||Instant and sorcery spells cost {2} less to cast.|0|
240205|Archangel|{5}{W}{W}|Creature - Angel|5|5|Flying, vigilance|Avacyn Restored|Uncommon|0.0||0.0|Cynthia Sheppard|5||Flying, vigilance|0|
278063|Archwing Dragon|{2}{R}{R}|Creature - Dragon|4|4|Flying, haste<br>At the beginning of the end step, return Archwing Dragon to its owner's hand.|Avacyn Restored|Rare|0.0||0.0|Daarken|126||Flying, haste<br>At the beginning of the end step, return Archwing Dragon to its owner's hand.|0|
239961|Avacyn, Angel of Hope|{5}{W}{W}{W}|Legendary Creature - Angel|8|8|Flying, vigilance, indestructible<br>Other permanents you control have indestructible.|Avacyn Restored|Mythic Rare|0.0||0.0|Jason Chan|6||Flying, vigilance, indestructible<br>Other permanents you control have indestructible.|0|
240156|Banishing Stroke|{5}{W}|Instant|||Put target artifact, creature, or enchantment on the bottom of its owner's library.<br>Miracle {W} <i>(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</i>|Avacyn Restored|Uncommon|0.0||0.0|Igor Kieryluk|7||Put target artifact, creature, or enchantment on the bottom of its owner's library.<br>Miracle {W} <i>(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</i>|0|
240014|Banners Raised|{R}|Instant|||Creatures you control get +1/+0 until end of turn.|Avacyn Restored|Common|0.0||0.0|Mike Bierek|127||Creatures you control get +1/+0 until end of turn.|0|
240010|Barter in Blood|{2}{B}{B}|Sorcery|||Each player sacrifices two creatures.|Avacyn Restored|Uncommon|0.0||0.0|Eric Deschamps|85||Each player sacrifices two creatures.|0|
270996|Battle Hymn|{1}{R}|Instant|||Add {R} to your mana pool for each creature you control.|Avacyn Restored|Common|0.0||0.0|Nils Hamm|128||Add {R} to your mana pool for each creature you control.|0|
239965|Bladed Bracers|{1}|Artifact - Equipment|||Equipped creature gets +1/+1.<br>As long as equipped creature is a Human or an Angel, it has vigilance.<br>Equip {2} <i>({2}: Attach to target creature you control. Equip only as a sorcery.)</i>|Avacyn Restored|Common|0.0||0.0|Ryan Yee|213||Equipped creature gets +1/+1.<br>As long as equipped creature is a Human or an Angel, it has vigilance.<br>Equip {2} <i>({2}: Attach to target creature you control. Equip only as a sorcery.)</i>|0|
240040|Blessings of Nature|{4}{G}|Sorcery|||Distribute four +1/+1 counters among any number of target creatures.<br>Miracle {G} <i>(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</i>|Avacyn Restored|Uncommon|0.0||0.0|Anthony Francisco|168||Distribute four +1/+1 counters among any number of target creatures.<br>Miracle {G} <i>(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</i>|0|
240178|Blood Artist|{1}{B}|Creature - Vampire|0|1|Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.|Avacyn Restored|Uncommon|0.0||0.0|Johannes Voss|86||Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.|0|
240196|Bloodflow Connoisseur|{2}{B}|Creature - Vampire|1|1|Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur.|Avacyn Restored|Common|0.0||0.0|Slawomir Maniak|87||Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur.|0|
239983|Bone Splinters|{B}|Sorcery|||As an additional cost to cast Bone Splinters, sacrifice a creature.<br>Destroy target creature.|Avacyn Restored|Common|0.0||0.0|Nils Hamm|88||As an additional cost to cast Bone Splinters, sacrifice a creature.<br>Destroy target creature.|0|
271095|Bonfire of the Damned|{X}{X}{R}|Sorcery|||Bonfire of the Damned deals X damage to target player and each creature he or she controls.<br>Miracle {X}{R} <i>(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</i>|Avacyn Restored|Mythic Rare|0.0||0.0|James Paick|129||Bonfire of the Damned deals X damage to target player and each creature he or she controls.<br>Miracle {X}{R} <i>(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</i>|0|
239964|Borderland Ranger|{2}{G}|Creature - Human Scout|2|2|When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.|Avacyn Restored|Common|0.0||0.0|Jesper Ejsing|169||When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.|0|
278255|Bower Passage|{1}{G}|Enchantment|||Creatures with flying can't block creatures you control.|Avacyn Restored|Uncommon|0.0||0.0|Cliff Childs|170||Creatures with flying can't block creatures you control.|0|
240208|Bruna, Light of Alabaster|{3}{W}{W}{U}|Legendary Creature - Angel|5|5|Flying, vigilance<br>Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.|Avacyn Restored|Mythic Rare|0.0||0.0|Winona Nelson|208||Flying, vigilance<br>Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.|0|
239990|Builder's Blessing|{3}{W}|Enchantment|||Untapped creatures you control get +0/+2.|Avacyn Restored|Uncommon|0.0||0.0|John Stanko|8||Untapped creatures you control get +0/+2.|0|
271120|Burn at the Stake|{2}{R}{R}{R}|Sorcery|||As an additional cost to cast Burn at the Stake, tap any number of untapped creatures you control.<br>Burn at the Stake deals damage to target creature or player equal to three times the number of creatures tapped this way.|Avacyn Restored|Rare|0.0||0.0|Zoltan Boros|130||As an additional cost to cast Burn at the Stake, tap any number of untapped creatures you control.<br>Burn at the Stake deals damage to target creature or player equal to three times the number of creatures tapped this way.|0|
271115|Butcher Ghoul|{1}{B}|Creature - Zombie|1|1|Undying <i>(When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</i>|Avacyn Restored|Common|0.0||0.0|Christopher Moeller|89||Undying <i>(When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</i>|0|
240081|Call to Serve|{1}{W}|Enchantment - Aura|||Enchant nonblack creature<br>Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.|Avacyn Restored|Common|0.0||0.0|Jaime Jones|9||Enchant nonblack creature<br>Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.|0|
275713|Captain of the Mists|{2}{U}|Creature - Human Wizard|2|3|Whenever another Human enters the battlefield under your control, untap Captain of the Mists.<br>{1}{U}, {T}: You may tap or untap target permanent.|Avacyn Restored|Rare|0.0||0.0|Allen Williams|45||Whenever another Human enters the battlefield under your control, untap Captain of the Mists.<br>{1}{U}, {T}: You may tap or untap target permanent.|0|
276198|Cathars' Crusade|{3}{W}{W}|Enchantment|||Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.|Avacyn Restored|Rare|0.0||0.0|Karl Kopinski|10||Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.|0|
240136|Cathedral Sanctifier|{W}|Creature - Human Cleric|1|1|When Cathedral Sanctifier enters the battlefield, you gain 3 life.|Avacyn Restored|Common|0.0||0.0|Michael C. Hayes|11||When Cathedral Sanctifier enters the battlefield, you gain 3 life.|0|
278058|Cavern of Souls||Land|||As Cavern of Souls enters the battlefield, choose a creature type.<br>{T}: Add {1} to your mana pool.<br>{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.|Avacyn Restored|Rare|0.0||0.0|Cliff Childs|226||As Cavern of Souls enters the battlefield, choose a creature type.<br>{T}: Add {1} to your mana pool.<br>{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.|0|
279608|Champion of Lambholt|{1}{G}{G}|Creature - Human Warrior|1|1|Creatures with power less than Champion of Lambholt's power can't block creatures you control.<br>Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.|Avacyn Restored|Rare|0.0||0.0|Christopher Moeller|171||Creatures with power less than Champion of Lambholt's power can't block creatures you control.<br>Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.|0|
240006|Cloudshift|{W}|Instant|||Exile target creature you control, then return that card to the battlefield under your control.|Avacyn Restored|Common|0.0||0.0|Howard Lyon|12||Exile target creature you control, then return that card to the battlefield under your control.|0|
278252|Commander's Authority|{4}{W}|Enchantment - Aura|||Enchant creature<br>Enchanted creature has "At the beginning of your upkeep, put a 1/1 white Human creature token onto the battlefield."|Avacyn Restored|Uncommon|0.0||0.0|Johannes Voss|13||Enchant creature<br>Enchanted creature has "At the beginning of your upkeep, put a 1/1 white Human creature token onto the battlefield."|0|
240030|Conjurer's Closet|{5}|Artifact|||At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.|Avacyn Restored|Rare|0.0||0.0|Jason Felix|214||At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.|0|
239971|Corpse Traders|{3}{B}|Creature - Human Rogue|3|3|{2}{B}, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.|Avacyn Restored|Uncommon|0.0||0.0|Kev Walker|90||{2}{B}, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.|0|
240027|Craterhoof Behemoth|{5}{G}{G}{G}|Creature - Beast|5|5|Haste<br>When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.|Avacyn Restored|Mythic Rare|0.0||0.0|Chris Rahn|172||Haste<br>When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.|0|
240042|Crippling Chill|{2}{U}|Instant|||Tap target creature. It doesn't untap during its controller's next untap step.<br>Draw a card.|Avacyn Restored|Common|0.0||0.0|Svetlin Velinov|46||Tap target creature. It doesn't untap during its controller's next untap step.<br>Draw a card.|0|
240104|Crypt Creeper|{1}{B}|Creature - Zombie|2|1|Sacrifice Crypt Creeper: Exile target card from a graveyard.|Avacyn Restored|Common|0.0||0.0|Scott Chou|91||Sacrifice Crypt Creeper: Exile target card from a graveyard.|0|
240124|Cursebreak|{1}{W}|Instant|||Destroy target enchantment. You gain 2 life.|Avacyn Restored|Common|0.0||0.0|Sam Wolfe Connelly|14||Destroy target enchantment. You gain 2 life.|0|
240202|Dangerous Wager|{1}{R}|Instant|||Discard your hand, then draw two cards.|Avacyn Restored|Common|0.0||0.0|Drew Baker|131||Discard your hand, then draw two cards.|0|
240153|Dark Impostor|{2}{B}|Creature - Vampire Assassin|2|2|{4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor.<br>Dark Impostor has all activated abilities of all creature cards exiled with it.|Avacyn Restored|Rare|0.0||0.0|Johannes Voss|92||{4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor.<br>Dark Impostor has all activated abilities of all creature cards exiled with it.|0|
240022|Deadeye Navigator|{4}{U}{U}|Creature - Spirit|5|5|Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."|Avacyn Restored|Rare|0.0||0.0|Tomasz Jedruszek|47||Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."|0|
240207|Death Wind|{X}{B}|Instant|||Target creature gets -X/-X until end of turn.|Avacyn Restored|Common|0.0||0.0|Tomasz Jedruszek|93||Target creature gets -X/-X until end of turn.|0|
240087|Defang|{1}{W}|Enchantment - Aura|||Enchant creature<br>Prevent all damage that would be dealt by enchanted creature.|Avacyn Restored|Common|0.0||0.0|Steven Belledin|15||Enchant creature<br>Prevent all damage that would be dealt by enchanted creature.|0|
239977|Defy Death|{3}{W}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.|Avacyn Restored|Uncommon|0.0||0.0|Karl Kopinski|16||Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.|0|
240060|Demolish|{3}{R}|Sorcery|||Destroy target artifact or land.|Avacyn Restored|Common|0.0||0.0|Raymond Swanland|132||Destroy target artifact or land.|0|
278060|Demonic Rising|{3}{B}{B}|Enchantment|||At the beginning of your end step, if you control exactly one creature, put a 5/5 black Demon creature token with flying onto the battlefield.|Avacyn Restored|Rare|0.0||0.0|Trevor Claxton|94||At the beginning of your end step, if you control exactly one creature, put a 5/5 black Demon creature token with flying onto the battlefield.|0|
271092|Demonic Taskmaster|{2}{B}|Creature - Demon|4|3|Flying<br>At the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster.|Avacyn Restored|Uncommon|0.0||0.0|Chris Rahn|95||Flying<br>At the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster.|0|
240166|Demonlord of Ashmouth|{2}{B}{B}|Creature - Demon|5|4|Flying<br>When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature.<br>Undying <i>(When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</i>|Avacyn Restored|Rare|0.0||0.0|Lucas Graciano|96||Flying<br>When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature.<br>Undying <i>(When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</i>|0|
276498|Descendants' Path|{2}{G}|Enchantment|||At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast that card without paying its mana cost. Otherwise, put that card on the bottom of your library.|Avacyn Restored|Rare|0.0||0.0|Terese Nielsen|173||At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast that card without paying its mana cost. Otherwise, put that card on the bottom of your library.|0|
240119|Descent into Madness|{3}{B}{B}|Enchantment|||At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents he or she controls and/or cards from his or her hand, where X is the number of despair counters on Descent into Madness.|Avacyn Restored|Mythic Rare|0.0||0.0|Anthony Francisco|97||At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents he or she controls and/or cards from his or her hand, where X is the number of despair counters on Descent into Madness.|0|
240147|Desolate Lighthouse||Land|||{T}: Add {1} to your mana pool.<br>{1}{U}{R}, {T}: Draw a card, then discard a card.|Avacyn Restored|Rare|0.0||0.0|Scott Chou|227||{T}: Add {1} to your mana pool.<br>{1}{U}{R}, {T}: Draw a card, then discard a card.|0|
275720|Devastation Tide|{3}{U}{U}|Sorcery|||Return all nonland permanents to their owners' hands.<br>Miracle {1}{U} <i>(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</i>|Avacyn Restored|Rare|0.0||0.0|Raymond Swanland|48||Return all nonland permanents to their owners' hands.<br>Miracle {1}{U} <i>(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</i>|0|
276195|Devout Chaplain|{2}{W}|Creature - Human Cleric|2|2|{T}, Tap two untapped Humans you control: Exile target artifact or enchantment.|Avacyn Restored|Uncommon|0.0||0.0|Lucas Graciano|17||{T}, Tap two untapped Humans you control: Exile target artifact or enchantment.|0|
240137|Diregraf Escort|{G}|Creature - Human Cleric|1|1|Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies.|Avacyn Restored|Common|0.0||0.0|Ryan Pancoast|174||Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies.|0|
240072|Divine Deflection|{X}{W}|Instant|||Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to target creature or player.|Avacyn Restored|Rare|0.0||0.0|Steve Prescott|18||Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to target creature or player.|0|
240007|Dread Slaver|{3}{B}{B}|Creature - Zombie Horror|3|5|Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.|Avacyn Restored|Rare|0.0||0.0|Dave Kendall|98||Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.|0|
240008|Dreadwaters|{3}{U}|Sorcery|||Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of lands you control.|Avacyn Restored|Common|0.0||0.0|Cliff Childs|49||Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of lands you control.|0|
239963|Driver of the Dead|{3}{B}|Creature - Vampire|3|2|When Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.|Avacyn Restored|Common|0.0||0.0|James Ryman|99||When Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.|0|
240088|Druid's Familiar|{3}{G}|Creature - Bear|2|2|Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.|Avacyn Restored|Uncommon|0.0||0.0|Adam Paquette|175||Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.|0|
240135|Druids' Repository|{1}{G}{G}|Enchantment|||Whenever a creature you control attacks, put a charge counter on Druids' Repository.<br>Remove a charge counter from Druids' Repository: Add one mana of any color to your mana pool.|Avacyn Restored|Rare|0.0||0.0|Daarken|176||Whenever a creature you control attacks, put a charge counter on Druids' Repository.<br>Remove a charge counter from Druids' Repository: Add one mana of any color to your mana pool.|0|
240138|Dual Casting|{1}{R}|Enchantment - Aura|||Enchant creature<br>Enchanted creature has "{R}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy."|Avacyn Restored|Rare|0.0||0.0|Johannes Voss|133||Enchant creature<br>Enchanted creature has "{R}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy."|0|
270987|Eaten by Spiders|{2}{G}|Instant|||Destroy target creature with flying and all Equipment attached to that creature.|Avacyn Restored|Uncommon|0.0||0.0|Slawomir Maniak|177||Destroy target creature with flying and all Equipment attached to that creature.|0|
239968|Elgaud Shieldmate|{3}{U}|Creature - Human Soldier|2|3|Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. <i>(They can't be the targets of spells or abilities your opponents control.)</i>|Avacyn Restored|Common|0.0||0.0|Anthony Palumbo|50||Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. <i>(They can't be the targets of spells or abilities your opponents control.)</i>|0|
239980|Emancipation Angel|{1}{W}{W}|Creature - Angel|3|3|Flying<br>When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.|Avacyn Restored|Uncommon|0.0||0.0|Scott Chou|19||Flying<br>When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.|0|
247426|Entreat the Angels|{X}{X}{W}{W}{W}|Sorcery|||Put X 4/4 white Angel creature tokens with flying onto the battlefield.<br>Miracle {X}{W}{W} <i>(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</i>|Avacyn Restored|Mythic Rare|0.0||0.0|Todd Lockwood|20||Put X 4/4 white Angel creature tokens with flying onto the battlefield.<br>Miracle {X}{W}{W} <i>(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</i>|0|
271114|Essence Harvest|{2}{B}|Sorcery|||Target player loses X life and you gain X life, where X is the greatest power among creatures you control.|Avacyn Restored|Common|0.0||0.0|Daarken|100||Target player loses X life and you gain X life, where X is the greatest power among creatures you control.|0|
240125|Evernight Shade|{3}{B}|Creature - Shade|1|1|{B}: Evernight Shade gets +1/+1 until end of turn.<br>Undying <i>(When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</i>|Avacyn Restored|Uncommon|0.0||0.0|Nic Klein|101||{B}: Evernight Shade gets +1/+1 until end of turn.<br>Undying <i>(When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</i>|0|
240134|Exquisite Blood|{4}{B}|Enchantment|||Whenever an opponent loses life, you gain that much life.|Avacyn Restored|Rare|0.0||0.0|Cynthia Sheppard|102||Whenever an opponent loses life, you gain that much life.|0|
276499|Falkenrath Exterminator|{1}{R}|Creature - Vampire Archer|1|1|Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.<br>{2}{R}: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator.|Avacyn Restored|Uncommon|0.0||0.0|Winona Nelson|134||Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.<br>{2}{R}: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator.|0|
240108|Farbog Explorer|{2}{W}|Creature - Human Scout|2|3|Swampwalk <i>(This creature can't be blocked as long as defending player controls a Swamp.)</i>|Avacyn Restored|Common|0.0||0.0|Scott Chou|21||Swampwalk <i>(This creature can't be blocked as long as defending player controls a Swamp.)</i>|0|
240131|Favorable Winds|{1}{U}|Enchantment|||Creatures you control with flying get +1/+1.|Avacyn Restored|Uncommon|0.0||0.0|Winona Nelson|51||Creatures you control with flying get +1/+1.|0|
240122|Fervent Cathar|{2}{R}|Creature - Human Knight|2|1|Haste<br>When Fervent Cathar enters the battlefield, target creature can't block this turn.|Avacyn Restored|Common|0.0||0.0|Steven Belledin|135||Haste<br>When Fervent Cathar enters the battlefield, target creature can't block this turn.|0|
240080|Fettergeist|{2}{U}|Creature - Spirit|3|4|Flying<br>At the beginning of your upkeep, sacrifice Fettergeist unless you pay {1} for each other creature you control.|Avacyn Restored|Uncommon|0.0||0.0|Izzy|52||Flying<br>At the beginning of your upkeep, sacrifice Fettergeist unless you pay {1} for each other creature you control.|0|
240162|Fleeting Distraction|{U}|Instant|||Target creature gets -1/-0 until end of turn.<br>Draw a card.|Avacyn Restored|Common|0.0||0.0|Ryan Yee|53||Target creature gets -1/-0 until end of turn.<br>Draw a card.|0|
240209|Flowering Lumberknot|{3}{G}|Creature - Treefolk|5|5|Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond.|Avacyn Restored|Common|0.0||0.0|Nic Klein|178||Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond.|0|
262674|Gallows at Willow Hill|{3}|Artifact|||{3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.|Avacyn Restored|Rare|0.0||0.0|John Avon|215||{3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.|0|
240211|Galvanic Alchemist|{2}{U}|Creature - Human Wizard|1|4|Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Galvanic Alchemist is paired with another creature, each of those creatures has "{2}{U}: Untap this creature."|Avacyn Restored|Common|0.0||0.0|Svetlin Velinov|54||Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Galvanic Alchemist is paired with another creature, each of those creatures has "{2}{U}: Untap this creature."|0|
240167|Gang of Devils|{5}{R}|Creature - Devil|3|3|When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.|Avacyn Restored|Uncommon|0.0||0.0|Erica Yang|136||When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.|0|
240021|Geist Snatch|{2}{U}{U}|Instant|||Counter target creature spell. Put a 1/1 blue Spirit creature token with flying onto the battlefield.|Avacyn Restored|Common|0.0||0.0|Dan Scott|55||Counter target creature spell. Put a 1/1 blue Spirit creature token with flying onto the battlefield.|0|
240024|Geist Trappers|{4}{G}|Creature - Human Warrior|3|5|Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Geist Trappers is paired with another creature, both creatures have reach.|Avacyn Restored|Common|0.0||0.0|Anthony Palumbo|179||Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Geist Trappers is paired with another creature, both creatures have reach.|0|
240003|Ghostform|{1}{U}|Sorcery|||Up to two target creatures can't be blocked this turn.|Avacyn Restored|Common|0.0||0.0|Scott Chou|56||Up to two target creatures can't be blocked this turn.|0|
240101|Ghostly Flicker|{2}{U}|Instant|||Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.|Avacyn Restored|Common|0.0||0.0|Raymond Swanland|57||Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.|0|
278260|Ghostly Touch|{1}{U}|Enchantment - Aura|||Enchant creature<br>Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."|Avacyn Restored|Uncommon|0.0||0.0|Jason Felix|58||Enchant creature<br>Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."|0|
239970|Ghoulflesh|{B}|Enchantment - Aura|||Enchant creature<br>Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.|Avacyn Restored|Common|0.0||0.0|Igor Kieryluk|103||Enchant creature<br>Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.|0|
240034|Gisela, Blade of Goldnight|{4}{R}{W}{W}|Legendary Creature - Angel|5|5|Flying, first strike<br>If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.<br>If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.|Avacyn Restored|Mythic Rare|0.0||0.0|Jason Chan|209||Flying, first strike<br>If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.<br>If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.|0|
240165|Gloom Surgeon|{1}{B}|Creature - Spirit|2|1|If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library.|Avacyn Restored|Rare|0.0||0.0|Volkan Baga|104||If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library.|0|
278254|Gloomwidow|{2}{G}|Creature - Spider|3|3|Reach<br>Gloomwidow can block only creatures with flying.|Avacyn Restored|Uncommon|0.0||0.0|Svetlin Velinov|180||Reach<br>Gloomwidow can block only creatures with flying.|0|
240029|Goldnight Commander|{3}{W}|Creature - Human Cleric Soldier|2|2|Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.|Avacyn Restored|Uncommon|0.0||0.0|Chris Rahn|22||Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.|0|
239998|Goldnight Redeemer|{4}{W}{W}|Creature - Angel|4|4|Flying<br>When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.|Avacyn Restored|Uncommon|0.0||0.0|Karl Kopinski|23||Flying<br>When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.|0|
279611|Grave Exchange|{4}{B}{B}|Sorcery|||Return target creature card from your graveyard to your hand. Target player sacrifices a creature.|Avacyn Restored|Common|0.0||0.0|Sam Wolfe Connelly|105||Return target creature card from your graveyard to your hand. Target player sacrifices a creature.|0|
239995|Griselbrand|{4}{B}{B}{B}{B}|Legendary Creature - Demon|7|7|Flying, lifelink<br>Pay 7 life: Draw seven cards.|Avacyn Restored|Mythic Rare|0.0||0.0|Igor Kieryluk|106||Flying, lifelink<br>Pay 7 life: Draw seven cards.|0|
240009|Grounded|{1}{G}|Enchantment - Aura|||Enchant creature<br>Enchanted creature loses flying.|Avacyn Restored|Common|0.0||0.0|Greg Staples|181||Enchant creature<br>Enchanted creature loses flying.|0|
239982|Gryff Vanguard|{4}{U}|Creature - Human Knight|3|2|Flying<br>When Gryff Vanguard enters the battlefield, draw a card.|Avacyn Restored|Common|0.0||0.0|Jason Chan|59||Flying<br>When Gryff Vanguard enters the battlefield, draw a card.|0|
240002|Guise of Fire|{R}|Enchantment - Aura|||Enchant creature<br>Enchanted creature gets +1/-1 and attacks each turn if able.|Avacyn Restored|Common|0.0||0.0|Dave Kendall|137||Enchant creature<br>Enchanted creature gets +1/-1 and attacks each turn if able.|0|
240073|Hanweir Lancer|{2}{R}|Creature - Human Knight|2|2|Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Hanweir Lancer is paired with another creature, both creatures have first strike.|Avacyn Restored|Common|0.0||0.0|Steve Prescott|138||Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Hanweir Lancer is paired with another creature, both creatures have first strike.|0|
240199|Harvester of Souls|{4}{B}{B}|Creature - Demon|5|5|Deathtouch<br>Whenever another nontoken creature dies, you may draw a card.|Avacyn Restored|Rare|0.0||0.0|Slawomir Maniak|107||Deathtouch<br>Whenever another nontoken creature dies, you may draw a card.|0|
279613|Haunted Guardian|{2}|Artifact Creature - Construct|2|1|Defender, first strike|Avacyn Restored|Uncommon|0.0||0.0|Daniel Ljunggren|216||Defender, first strike|0|
240094|Havengul Skaab|{5}{U}|Creature - Zombie Horror|4|5|Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.|Avacyn Restored|Common|0.0||0.0|Vincent Proce|60||Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.|0|
240152|Havengul Vampire|{3}{R}|Creature - Vampire|2|2|Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.<br>Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.|Avacyn Restored|Uncommon|0.0||0.0|James Ryman|139||Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.<br>Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.|0|
240201|Heirs of Stromkirk|{2}{R}{R}|Creature - Vampire|2|2|Intimidate <i>(This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)</i><br>Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.|Avacyn Restored|Common|0.0||0.0|Winona Nelson|140||Intimidate <i>(This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)</i><br>Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.|0|
240161|Herald of War|{3}{W}{W}|Creature - Angel|3|3|Flying<br>Whenever Herald of War attacks, put a +1/+1 counter on it.<br>Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on Herald of War.|Avacyn Restored|Rare|0.0||0.0|Eric Deschamps|24||Flying<br>Whenever Herald of War attacks, put a +1/+1 counter on it.<br>Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on Herald of War.|0|
240025|Holy Justiciar|{3}{W}|Creature - Human Cleric|2|1|{2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it.|Avacyn Restored|Uncommon|0.0||0.0|David Rapoza|25||{2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it.|0|
240039|Homicidal Seclusion|{4}{B}|Enchantment|||As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.|Avacyn Restored|Uncommon|0.0||0.0|Cliff Childs|108||As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.|0|
240146|Hound of Griselbrand|{2}{R}{R}|Creature - Elemental Hound|2|2|Double strike<br>Undying <i>(When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</i>|Avacyn Restored|Rare|0.0||0.0|Svetlin Velinov|141||Double strike<br>Undying <i>(When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</i>|0|
240102|Howlgeist|{5}{G}|Creature - Spirit Wolf|4|2|Creatures with power less than Howlgeist's power can't block it.<br>Undying <i>(When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</i>|Avacyn Restored|Uncommon|0.0||0.0|David Rapoza|182||Creatures with power less than Howlgeist's power can't block it.<br>Undying <i>(When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</i>|0|
279609|Human Frailty|{B}|Instant|||Destroy target Human creature.|Avacyn Restored|Uncommon|0.0||0.0|David Palumbo|109||Destroy target Human creature.|0|
240057|Hunted Ghoul|{B}|Creature - Zombie|1|2|Hunted Ghoul can't block Humans.|Avacyn Restored|Common|0.0||0.0|Ryan Pancoast|110||Hunted Ghoul can't block Humans.|0|
271117|Infinite Reflection|{5}{U}|Enchantment - Aura|||Enchant creature<br>When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.<br>Nontoken creatures you control enter the battlefield as a copy of enchanted creature.|Avacyn Restored|Rare|0.0||0.0|Igor Kieryluk|61||Enchant creature<br>When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.<br>Nontoken creatures you control enter the battlefield as a copy of enchanted creature.|0|
278064|Into the Void|{3}{U}|Sorcery|||Return up to two target creatures to their owners' hands.|Avacyn Restored|Uncommon|0.0||0.0|Daarken|62||Return up to two target creatures to their owners' hands.|0|
240049|Joint Assault|{G}|Instant|||Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.|Avacyn Restored|Common|0.0||0.0|Raymond Swanland|183||Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.|0|
240114|Kessig Malcontents|{2}{R}|Creature - Human Warrior|3|1|When Kessig Malcontents enters the battlefield, it deals damage to target player equal to the number of Humans you control.|Avacyn Restored|Uncommon|0.0||0.0|John Stanko|142||When Kessig Malcontents enters the battlefield, it deals damage to target player equal to the number of Humans you control.|0|
240180|Killing Wave|{X}{B}|Sorcery|||For each creature, its controller sacrifices it unless he or she pays X life.|Avacyn Restored|Rare|0.0||0.0|Steve Argyle|111||For each creature, its controller sacrifices it unless he or she pays X life.|0|
240093|Kruin Striker|{1}{R}|Creature - Human Warrior|2|1|Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.|Avacyn Restored|Common|0.0||0.0|Christopher Moeller|143||Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.|0|
271093|Lair Delve|{2}{G}|Sorcery|||Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order.|Avacyn Restored|Common|0.0||0.0|Jason A. Engle|184||Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order.|0|
240005|Latch Seeker|{1}{U}{U}|Creature - Spirit|3|1|Latch Seeker can't be blocked.|Avacyn Restored|Uncommon|0.0||0.0|Vincent Proce|63||Latch Seeker can't be blocked.|0|
240023|Leap of Faith|{2}{W}|Instant|||Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn.|Avacyn Restored|Common|0.0||0.0|Gabor Szikszai|26||Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn.|0|
271119|Lightning Mauler|{1}{R}|Creature - Human Berserker|2|1|Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Lightning Mauler is paired with another creature, both creatures have haste.|Avacyn Restored|Uncommon|0.0||0.0|Dave Kendall|144||Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Lightning Mauler is paired with another creature, both creatures have haste.|0|
240086|Lightning Prowess|{2}{R}|Enchantment - Aura|||Enchant creature<br>Enchanted creature has haste and "{T}: This creature deals 1 damage to target creature or player."|Avacyn Restored|Uncommon|0.0||0.0|David Rapoza|145||Enchant creature<br>Enchanted creature has haste and "{T}: This creature deals 1 damage to target creature or player."|0|
275706|Lone Revenant|{3}{U}{U}|Creature - Spirit|4|4|Hexproof <i>(This creature can't be the target of spells or abilities your opponents control.)</i><br>Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.|Avacyn Restored|Rare|0.0||0.0|Jaime Jones|64||Hexproof <i>(This creature can't be the target of spells or abilities your opponents control.)</i><br>Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.|0|
275717|Lunar Mystic|{2}{U}{U}|Creature - Human Wizard|2|2|Whenever you cast an instant spell, you may pay {1}. If you do, draw a card.|Avacyn Restored|Rare|0.0||0.0|Wesley Burt|65||Whenever you cast an instant spell, you may pay {1}. If you do, draw a card.|0|
240012|Maalfeld Twins|{5}{B}|Creature - Zombie|4|4|When Maalfeld Twins dies, put two 2/2 black Zombie creature tokens onto the battlefield.|Avacyn Restored|Uncommon|0.0||0.0|Mike Sass|112||When Maalfeld Twins dies, put two 2/2 black Zombie creature tokens onto the battlefield.|0|
240107|Mad Prophet|{3}{R}|Creature - Human Shaman|2|2|Haste<br>{T}, Discard a card: Draw a card.|Avacyn Restored|Common|0.0||0.0|Wayne Reynolds|146||Haste<br>{T}, Discard a card: Draw a card.|0|
279615|Malicious Intent|{1}{R}|Enchantment - Aura|||Enchant creature<br>Enchanted creature has "{T}: Target creature can't block this turn."|Avacyn Restored|Common|0.0||0.0|Kev Walker|147||Enchant creature<br>Enchanted creature has "{T}: Target creature can't block this turn."|0|
240062|Malignus|{3}{R}{R}|Creature - Elemental Spirit|*|*|Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up.<br>Damage that would be dealt by Malignus can't be prevented.|Avacyn Restored|Mythic Rare|0.0||0.0|Jung Park|148||Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up.<br>Damage that would be dealt by Malignus can't be prevented.|0|
240163|Marrow Bats|{4}{B}|Creature - Bat Skeleton|4|1|Flying<br>Pay 4 life: Regenerate Marrow Bats.|Avacyn Restored|Uncommon|0.0||0.0|Jason A. Engle|113||Flying<br>Pay 4 life: Regenerate Marrow Bats.|0|
240095|Mass Appeal|{2}{U}|Sorcery|||Draw a card for each Human you control.|Avacyn Restored|Uncommon|0.0||0.0|Christopher Moeller|66||Draw a card for each Human you control.|0|
239966|Mental Agony|{3}{B}|Sorcery|||Target player discards two cards and loses 2 life.|Avacyn Restored|Common|0.0||0.0|Greg Staples|114||Target player discards two cards and loses 2 life.|0|
239994|Midnight Duelist|{W}|Creature - Human Soldier|1|2|Protection from Vampires|Avacyn Restored|Common|0.0||0.0|Bud Cook|27||Protection from Vampires|0|
278066|Midvast Protector|{3}{W}|Creature - Human Wizard|2|3|When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.|Avacyn Restored|Common|0.0||0.0|James Ryman|28||When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.|0|
271121|Mist Raven|{2}{U}{U}|Creature - Bird|2|2|Flying<br>When Mist Raven enters the battlefield, return target creature to its owner's hand.|Avacyn Restored|Common|0.0||0.0|John Avon|67||Flying<br>When Mist Raven enters the battlefield, return target creature to its owner's hand.|0|
276504|Misthollow Griffin|{2}{U}{U}|Creature - Griffin|3|3|Flying<br>You may cast Misthollow Griffin from exile.|Avacyn Restored|Mythic Rare|0.0||0.0|Jaime Jones|68||Flying<br>You may cast Misthollow Griffin from exile.|0|
278059|Moonlight Geist|{2}{W}|Creature - Spirit|2|1|Flying<br>{3}{W}: Prevent all combat damage that would be dealt to and dealt by Moonlight Geist this turn.|Avacyn Restored|Common|0.0||0.0|Dan Scott|29||Flying<br>{3}{W}: Prevent all combat damage that would be dealt to and dealt by Moonlight Geist this turn.|0|
240065|Moonsilver Spear|{4}|Artifact - Equipment|||Equipped creature has first strike.<br>Whenever equipped creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield.<br>Equip {4}|Avacyn Restored|Rare|0.0||0.0|James Paick|217||Equipped creature has first strike.<br>Whenever equipped creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield.<br>Equip {4}|0|
262849|Moorland Inquisitor|{1}{W}|Creature - Human Soldier|2|2|{2}{W}: Moorland Inquisitor gains first strike until end of turn.|Avacyn Restored|Common|0.0||0.0|David Palumbo|30||{2}{W}: Moorland Inquisitor gains first strike until end of turn.|0|
279607|Narstad Scrapper|{5}|Artifact Creature - Construct|3|3|{2}: Narstad Scrapper gets +1/+0 until end of turn.|Avacyn Restored|Common|0.0||0.0|Steven Belledin|218||{2}: Narstad Scrapper gets +1/+0 until end of turn.|0|
240076|Natural End|{2}{G}|Instant|||Destroy target artifact or enchantment. You gain 3 life.|Avacyn Restored|Common|0.0||0.0|Scott Chou|185||Destroy target artifact or enchantment. You gain 3 life.|0|
240132|Nearheath Pilgrim|{1}{W}|Creature - Human Cleric|2|1|Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink.|Avacyn Restored|Uncommon|0.0||0.0|Erica Yang|31||Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink.|0|
240187|Necrobite|{2}{B}|Instant|||Target creature gains deathtouch until end of turn. Regenerate it.|Avacyn Restored|Common|0.0||0.0|Nils Hamm|115||Target creature gains deathtouch until end of turn. Regenerate it.|0|
240159|Nephalia Smuggler|{U}|Creature - Human Rogue|1|1|{3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control.|Avacyn Restored|Uncommon|0.0||0.0|Matt Stewart|69||{3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control.|0|
239978|Nettle Swine|{3}{G}|Creature - Boar|4|3||Avacyn Restored|Common|0.0||0.0|Christopher Moeller|186|||0|
240045|Nightshade Peddler|{1}{G}|Creature - Human Druid|1|1|Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.|Avacyn Restored|Common|0.0||0.0|John Stanko|187||Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.|0|
240052|Otherworld Atlas|{4}|Artifact|||{T}: Put a charge counter on Otherworld Atlas.<br>{T}: Each player draws a card for each charge counter on Otherworld Atlas.|Avacyn Restored|Rare|0.0||0.0|Sam Wolfe Connelly|219||{T}: Put a charge counter on Otherworld Atlas.<br>{T}: Each player draws a card for each charge counter on Otherworld Atlas.|0|
240050|Outwit|{U}|Instant|||Counter target spell that targets a player.|Avacyn Restored|Common|0.0||0.0|Erica Yang|70||Counter target spell that targets a player.|0|
240103|Pathbreaker Wurm|{4}{G}{G}|Creature - Wurm|6|4|Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Pathbreaker Wurm is paired with another creature, both creatures have trample.|Avacyn Restored|Common|0.0||0.0|Nils Hamm|188||Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Pathbreaker Wurm is paired with another creature, both creatures have trample.|0|
240141|Peel from Reality|{1}{U}|Instant|||Return target creature you control and target creature you don't control to their owners' hands.|Avacyn Restored|Common|0.0||0.0|Jason Felix|71||Return target creature you control and target creature you don't control to their owners' hands.|0|
240013|Pillar of Flame|{R}|Sorcery|||Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.|Avacyn Restored|Common|0.0||0.0|Karl Kopinski|149||Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.|0|
276197|Polluted Dead|{4}{B}|Creature - Zombie|3|3|When Polluted Dead dies, destroy target land.|Avacyn Restored|Common|0.0||0.0|Jason A. Engle|116||When Polluted Dead dies, destroy target land.|0|
271122|Predator's Gambit|{B}|Enchantment - Aura|||Enchant creature<br>Enchanted creature gets +2/+1.<br>Enchanted creature has intimidate as long as its controller controls no other creatures. <i>(It can't be blocked except by artifact creatures and/or creatures that share a color with it.)</i>|Avacyn Restored|Common|0.0||0.0|Zoltan Boros|117||Enchant creature<br>Enchanted creature gets +2/+1.<br>Enchanted creature has intimidate as long as its controller controls no other creatures. <i>(It can't be blocked except by artifact creatures and/or creatures that share a color with it.)</i>|0|
240158|Primal Surge|{8}{G}{G}|Sorcery|||Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process.|Avacyn Restored|Mythic Rare|0.0||0.0|David Rapoza|189||Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process.|0|
240188|Raging Poltergeist|{4}{R}|Creature - Spirit|6|1||Avacyn Restored|Common|0.0||0.0|Slawomir Maniak|150|||0|
240169|Rain of Thorns|{4}{G}{G}|Sorcery|||Choose one or more- Destroy target artifact; destroy target enchantment; and/or destroy target land.|Avacyn Restored|Uncommon|0.0||0.0|Sam Burley|190||Choose one or more- Destroy target artifact; destroy target enchantment; and/or destroy target land.|0|
278256|Reforge the Soul|{3}{R}{R}|Sorcery|||Each player discards his or her hand and draws seven cards.<br>Miracle {1}{R} <i>(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</i>|Avacyn Restored|Rare|0.0||0.0|Jaime Jones|151||Each player discards his or her hand and draws seven cards.<br>Miracle {1}{R} <i>(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</i>|0|
239960|Renegade Demon|{3}{B}{B}|Creature - Demon|5|3||Avacyn Restored|Common|0.0||0.0|Tomasz Jedruszek|118|||0|
240096|Restoration Angel|{3}{W}|Creature - Angel|3|4|Flash<br>Flying<br>When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.|Avacyn Restored|Rare|0.0||0.0|Johannes Voss|32||Flash<br>Flying<br>When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.|0|
275712|Revenge of the Hunted|{4}{G}{G}|Sorcery|||Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so.<br>Miracle {G} <i>(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</i>|Avacyn Restored|Rare|0.0||0.0|Christopher Moeller|191||Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so.<br>Miracle {G} <i>(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)</i>|0|
240015|Riders of Gavony|{2}{W}{W}|Creature - Human Knight|3|3|Vigilance<br>As Riders of Gavony enters the battlefield, choose a creature type.<br>Human creatures you control have protection from creatures of the chosen type.|Avacyn Restored|Rare|0.0||0.0|Volkan Baga|33||Vigilance<br>As Riders of Gavony enters the battlefield, choose a creature type.<br>Human creatures you control have protection from creatures of the chosen type.|0|
240185|Righteous Blow|{W}|Instant|||Righteous Blow deals 2 damage to target attacking or blocking creature.|Avacyn Restored|Common|0.0||0.0|Clint Cearley|34||Righteous Blow deals 2 damage to target attacking or blocking creature.|0|
239987|Riot Ringleader|{2}{R}|Creature - Human Warrior|2|2|Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn.|Avacyn Restored|Common|0.0||0.0|Gabor Szikszai|152||Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn.|0|
240126|Rite of Ruin|{5}{R}{R}|Sorcery|||Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type.|Avacyn Restored|Rare|0.0||0.0|Clint Cearley|153||Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type.|0|
240058|Rotcrown Ghoul|{4}{U}|Creature - Zombie|3|3|When Rotcrown Ghoul dies, target player puts the top five cards of his or her library into his or her graveyard.|Avacyn Restored|Common|0.0||0.0|Dave Kendall|72||When Rotcrown Ghoul dies, target player puts the top five cards of his or her library into his or her graveyard.|0|
240183|Rush of Blood|{2}{R}|Instant|||Target creature gets +X/+0 until end of turn, where X is its power.|Avacyn Restored|Uncommon|0.0||0.0|Cynthia Sheppard|154||Target creature gets +X/+0 until end of turn, where X is its power.|0|
239984|Scalding Devil|{1}{R}|Creature - Devil|1|1|{2}{R}: Scalding Devil deals 1 damage to target player.|Avacyn Restored|Common|0.0||0.0|Erica Yang|155||{2}{R}: Scalding Devil deals 1 damage to target player.|0|
240035|Scrapskin Drake|{2}{U}|Creature - Zombie Drake|2|3|Flying<br>Scrapskin Drake can block only creatures with flying.|Avacyn Restored|Common|0.0||0.0|Kev Walker|73||Flying<br>Scrapskin Drake can block only creatures with flying.|0|
240105|Scroll of Avacyn|{1}|Artifact|||{1}, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life.|Avacyn Restored|Common|0.0||0.0|Cliff Childs|220||{1}, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life.|0|
240177|Scroll of Griselbrand|{1}|Artifact|||{1}, Sacrifice Scroll of Griselbrand: Target opponent discards a card. If you control a Demon, that player loses 3 life.|Avacyn Restored|Common|0.0||0.0|Cliff Childs|221||{1}, Sacrifice Scroll of Griselbrand: Target opponent discards a card. If you control a Demon, that player loses 3 life.|0|
240020|Searchlight Geist|{2}{B}|Creature - Spirit|2|1|Flying<br>{3}{B}: Searchlight Geist gains deathtouch until end of turn. <i>(Any amount of damage it deals to a creature is enough to destroy it.)</i>|Avacyn Restored|Common|0.0||0.0|Steven Belledin|119||Flying<br>{3}{B}: Searchlight Geist gains deathtouch until end of turn. <i>(Any amount of damage it deals to a creature is enough to destroy it.)</i>|0|
240063|Second Guess|{1}{U}|Instant|||Counter target spell that's the second spell cast this turn.|Avacyn Restored|Uncommon|0.0||0.0|Karl Kopinski|74||Counter target spell that's the second spell cast this turn.|0|
240078|Seraph of Dawn|{2}{W}{W}|Creature - Angel|2|4|Flying<br>Lifelink <i>(Damage dealt by this creature also causes you to gain that much life.)</i>|Avacyn Restored|Common|0.0||0.0|Todd Lockwood|35||Flying<br>Lifelink <i>(Damage dealt by this creature also causes you to gain that much life.)</i>|0|
240175|Seraph Sanctuary||Land|||When Seraph Sanctuary enters the battlefield, you gain 1 life.<br>Whenever an Angel enters the battlefield under your control, you gain 1 life.<br>{T}: Add {1} to your mana pool.|Avacyn Restored|Common|0.0||0.0|David Palumbo|228||When Seraph Sanctuary enters the battlefield, you gain 1 life.<br>Whenever an Angel enters the battlefield under your control, you gain 1 life.<br>{T}: Add {1} to your mana pool.|0|
240004|Sheltering Word|{1}{G}|Instant|||Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. <i>(A creature with hexproof can't be the target of spells or abilities opponents control.)</i>|Avacyn Restored|Common|0.0||0.0|Igor Kieryluk|192||Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. <i>(A creature with hexproof can't be the target of spells or abilities opponents control.)</i>|0|
240033|Sigarda, Host of Herons|{2}{G}{W}{W}|Legendary Creature - Angel|5|5|Flying, hexproof<br>Spells and abilities your opponents control can't cause you to sacrifice permanents.|Avacyn Restored|Mythic Rare|0.0||0.0|Chris Rahn|210||Flying, hexproof<br>Spells and abilities your opponents control can't cause you to sacrifice permanents.|0|
240155|Silverblade Paladin|{1}{W}{W}|Creature - Human Knight|2|2|Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Silverblade Paladin is paired with another creature, both creatures have double strike.|Avacyn Restored|Rare|0.0||0.0|Jason Chan|36||Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Silverblade Paladin is paired with another creature, both creatures have double strike.|0|
240170|Slayers' Stronghold||Land|||{T}: Add {1} to your mana pool.<br>{R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.|Avacyn Restored|Rare|0.0||0.0|Karl Kopinski|229||{T}: Add {1} to your mana pool.<br>{R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.|0|
271090|Snare the Skies|{G}|Instant|||Target creature gets +1/+1 and gains reach until end of turn. <i>(It can block creatures with flying.)</i>|Avacyn Restored|Common|0.0||0.0|Ryan Yee|193||Target creature gets +1/+1 and gains reach until end of turn. <i>(It can block creatures with flying.)</i>|0|
275711|Somberwald Sage|{2}{G}|Creature - Human Druid|0|1|{T}: Add three mana of any one color to your mana pool. Spend this mana only to cast creature spells.|Avacyn Restored|Rare|0.0||0.0|Steve Argyle|194||{T}: Add three mana of any one color to your mana pool. Spend this mana only to cast creature spells.|0|
240028|Somberwald Vigilante|{R}|Creature - Human Warrior|1|1|Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.|Avacyn Restored|Common|0.0||0.0|John Stanko|156||Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.|0|
240179|Soul of the Harvest|{4}{G}{G}|Creature - Elemental|6|6|Trample<br>Whenever another nontoken creature enters the battlefield under your control, you may draw a card.|Avacyn Restored|Rare|0.0||0.0|Eytan Zana|195||Trample<br>Whenever another nontoken creature enters the battlefield under your control, you may draw a card.|0|
240150|Soulcage Fiend|{1}{B}{B}|Creature - Demon|3|2|When Soulcage Fiend dies, each player loses 3 life.|Avacyn Restored|Common|0.0||0.0|Jason A. Engle|120||When Soulcage Fiend dies, each player loses 3 life.|0|
240038|Spectral Gateguards|{4}{W}|Creature - Spirit Soldier|2|5|Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Spectral Gateguards is paired with another creature, both creatures have vigilance.|Avacyn Restored|Common|0.0||0.0|Wayne England|37||Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Spectral Gateguards is paired with another creature, both creatures have vigilance.|0|
239967|Spectral Prison|{1}{U}|Enchantment - Aura|||Enchant creature<br>Enchanted creature doesn't untap during its controller's untap step.<br>When enchanted creature becomes the target of a spell, sacrifice Spectral Prison.|Avacyn Restored|Common|0.0||0.0|Vincent Proce|75||Enchant creature<br>Enchanted creature doesn't untap during its controller's untap step.<br>When enchanted creature becomes the target of a spell, sacrifice Spectral Prison.|0|
239986|Spirit Away|{5}{U}{U}|Enchantment - Aura|||Enchant creature<br>You control enchanted creature.<br>Enchanted creature gets +2/+2 and has flying.|Avacyn Restored|Rare|0.0||0.0|Greg Staples|76||Enchant creature<br>You control enchanted creature.<br>Enchanted creature gets +2/+2 and has flying.|0|
240069|Stern Mentor|{3}{U}|Creature - Human Wizard|2|2|Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Stern Mentor is paired with another creature, each of those creatures has "{T}: Target player puts the top two cards of his or her library into his or her graveyard."|Avacyn Restored|Uncommon|0.0||0.0|Igor Kieryluk|77||Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Stern Mentor is paired with another creature, each of those creatures has "{T}: Target player puts the top two cards of his or her library into his or her graveyard."|0|
275718|Stolen Goods|{3}{U}|Sorcery|||Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost.|Avacyn Restored|Rare|0.0||0.0|Anthony Francisco|78||Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost.|0|
239975|Stonewright|{R}|Creature - Human Shaman|1|1|Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Stonewright is paired with another creature, each of those creatures has "{R}: This creature gets +1/+0 until end of turn."|Avacyn Restored|Uncommon|0.0||0.0|Wesley Burt|157||Soulbond <i>(You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)</i><br>As long as Stonewright is paired with another creature, each of those creatures has "{R}: This creature gets +1/+0 until end of turn."|0|
269636|Forest||Basic Land - Forest|||G|Avacyn Restored|Land|0.0||0.0|James Paick|242||G|0|
269635|Forest||Basic Land - Forest|||G|Avacyn Restored|Land|0.0||0.0|Jung Park|243||G|0|
269639|Island||Basic Land - Island|||U|Avacyn Restored|Land|0.0||0.0|James Paick|233||U|0|
269625|Island||Basic Land - Island|||U|Avacyn Restored|Land|0.0||0.0|Adam Paquette|234||U|0|
269632|Mountain||Basic Land - Mountain|||R|Avacyn Restored|Land|0.0||0.0|James Paick|239||R|0|
269630|Mountain||Basic Land - Mountain|||R|Avacyn Restored|Land|0.0||0.0|Adam Paquette|240||R|0|
269637|Plains||Basic Land - Plains|||W|Avacyn Restored|Land|0.0||0.0|Adam Paquette|230||W|0|
269634|Plains||Basic Land - Plains|||W|Avacyn Restored|Land|0.0||0.0|Jung Park|231||W|0|
269631|Swamp||Basic Land - Swamp|||B|Avacyn Restored|Land|0.0||0.0|James Paick|236||B|0|
269627|Swamp||Basic Land - Swamp|||B|Avacyn Restored|Land|0.0||0.0|Adam Paquette|237||B|0|
