ID|NAME|COST|TYPE|POWER|TOUGHNESS|ORACLE|SET|RARITY|DBPRICE|LANG|RATING|ARTIST|COLLNUM|RULINGS|TEXT|ENID|PROPERTIES
19117|Flowstone Charger|{2}{R}{W}|Creature - Beast|2|5|Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.|Apocalypse|Uncommon|0.0||2.594|John Gallagher|99||Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.|0|
19132|Yavimaya's Embrace|{5}{G}{U}{U}|Enchantment - Aura|||Enchant creature<br>You control enchanted creature.<br>Enchanted creature gets +2/+2 and has trample.|Apocalypse|Rare|0.0||3.076|Eric Peterson|127||Enchant creature<br>You control enchanted creature.<br>Enchanted creature gets +2/+2 and has trample.|0|
19135|Vindicate|{1}{W}{B}|Sorcery|||Destroy target permanent.|Apocalypse|Rare|0.0||4.83|Brian Snoddy|126||Destroy target permanent.|0|
19163|Consume Strength|{1}{B}{G}|Instant|||Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.|Apocalypse|Common|0.0||4.08|Adam Rex|93||Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.|0|
21253|Angelfire Crusader|{3}{W}|Creature - Human Soldier Knight|2|3|{R}: Angelfire Crusader gets +1/+0 until end of turn.|Apocalypse|Common|0.0||1.568|Edward P. Beard, Jr.|1||{R}: Angelfire Crusader gets +1/+0 until end of turn.|0|
23056|Wild Research|{2}{R}|Enchantment|||{1}{W}: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library.<br>{1}{U}: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library.|Apocalypse|Rare|0.0||3.524|Gary Ruddell|72||{1}{W}: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library.<br>{1}{U}: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle your library.|0|
23198|Powerstone Minefield|{2}{R}{W}|Enchantment|||Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it.|Apocalypse|Rare|0.0||4.0|Greg & Tim Hildebrandt|115||Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it.|0|
23246|Caves of Koilos||Land|||{T}: Add {1} to your mana pool.<br>{T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.|Apocalypse|Rare|0.0||4.438|Jim Nelson|140||{T}: Add {1} to your mana pool.<br>{T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.|0|
23248|Llanowar Wastes||Land|||{T}: Add {1} to your mana pool.<br>{T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.|Apocalypse|Rare|0.0||4.087|Rob Alexander|141||{T}: Add {1} to your mana pool.<br>{T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.|0|
23249|Yavimaya Coast||Land|||{T}: Add {1} to your mana pool.<br>{T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.|Apocalypse|Rare|0.0||4.087|Anthony S. Waters|143||{T}: Add {1} to your mana pool.<br>{T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.|0|
25816|Overgrown Estate|{B}{G}{W}|Enchantment|||Sacrifice a land: You gain 3 life.|Apocalypse|Rare|0.0||3.021|Brian Snoddy|113||Sacrifice a land: You gain 3 life.|0|
25825|Martyrs' Tomb|{2}{W}{B}|Enchantment|||Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.|Apocalypse|Uncommon|0.0||1.01|Anthony S. Waters|110||Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.|0|
25828|Captain's Maneuver|{X}{R}{W}|Instant|||The next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead.|Apocalypse|Uncommon|0.0||3.429|Ben Thompson|92||The next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead.|0|
25832|Temporal Spring|{1}{G}{U}|Sorcery|||Put target permanent on top of its owner's library.|Apocalypse|Common|0.0||3.724|John Matson|125||Put target permanent on top of its owner's library.|0|
25833|Death Mutation|{6}{B}{G}|Sorcery|||Destroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost.|Apocalypse|Uncommon|0.0||2.481|Carl Critchlow|96||Destroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost.|0|
25852|Dega Disciple|{W}|Creature - Human Wizard|1|1|{B}, {T}: Target creature gets -2/-0 until end of turn.<br>{R}, {T}: Target creature gets +2/+0 until end of turn.|Apocalypse|Common|0.0||3.531|Alan Pollack|4||{B}, {T}: Target creature gets -2/-0 until end of turn.<br>{R}, {T}: Target creature gets +2/+0 until end of turn.|0|
25853|Ceta Disciple|{U}|Creature - Merfolk Wizard|1|1|{R}, {T}: Target creature gets +2/+0 until end of turn.<br>{G}, {T}: Add one mana of any color to your mana pool.|Apocalypse|Common|0.0||2.841|Greg & Tim Hildebrandt|19||{R}, {T}: Target creature gets +2/+0 until end of turn.<br>{G}, {T}: Add one mana of any color to your mana pool.|0|
25854|Necra Disciple|{B}|Creature - Human Wizard|1|1|{G}, {T}: Add one mana of any color to your mana pool.<br>{W}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.|Apocalypse|Common|0.0||2.225|Jeff Miracola|44||{G}, {T}: Add one mana of any color to your mana pool.<br>{W}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.|0|
25855|Raka Disciple|{R}|Creature - Minotaur Wizard|1|1|{W}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.<br>{U}, {T}: Target creature gains flying until end of turn.|Apocalypse|Common|0.0||2.4|Arnie Swekel|66||{W}, {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.<br>{U}, {T}: Target creature gains flying until end of turn.|0|
25856|Ana Disciple|{G}|Creature - Human Wizard|1|1|{U}, {T}: Target creature gains flying until end of turn.<br>{B}, {T}: Target creature gets -2/-0 until end of turn.|Apocalypse|Common|0.0||3.0|Darrell Riche|73||{U}, {T}: Target creature gains flying until end of turn.<br>{B}, {T}: Target creature gets -2/-0 until end of turn.|0|
25859|Planar Despair|{3}{B}{B}|Sorcery|||Domain- All creatures get -1/-1 until end of turn for each basic land type among lands you control.|Apocalypse|Rare|0.0||2.75|Mike Sass|50||Domain- All creatures get -1/-1 until end of turn for each basic land type among lands you control.|0|
25910|Haunted Angel|{2}{W}|Creature - Angel|3|3|Flying<br>When Haunted Angel dies, exile Haunted Angel and each other player puts a 3/3 black Angel creature token with flying onto the battlefield.|Apocalypse|Uncommon|0.0||2.086|Arnie Swekel|12||Flying<br>When Haunted Angel dies, exile Haunted Angel and each other player puts a 3/3 black Angel creature token with flying onto the battlefield.|0|
25947|Degavolver|{1}{W}|Creature - Volver|1|1|Kicker {1}{B} and/or {R} <i>(You may pay an additional {1}{B} and/or {R} as you cast this spell.)</i><br>If Degavolver was kicked with its {1}{B} kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver."<br>If Degavolver was kicked with its {R} kicker, it enters the battlefield with a +1/+1 counter on it and with first strike.|Apocalypse|Rare|0.0||3.65|Ron Spencer|6||Kicker {1}{B} and/or {R} <i>(You may pay an additional {1}{B} and/or {R} as you cast this spell.)</i><br>If Degavolver was kicked with its {1}{B} kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver."<br>If Degavolver was kicked with its {R} kicker, it enters the battlefield with a +1/+1 counter on it and with first strike.|0|
25948|Cetavolver|{1}{U}|Creature - Volver|1|1|Kicker {1}{R} and/or {G} <i>(You may pay an additional {1}{R} and/or {G} as you cast this spell.)</i><br>If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.<br>If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample.|Apocalypse|Rare|0.0||3.346|Gary Ruddell|21||Kicker {1}{R} and/or {G} <i>(You may pay an additional {1}{R} and/or {G} as you cast this spell.)</i><br>If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.<br>If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample.|0|
25949|Necravolver|{2}{B}|Creature - Volver|2|2|Kicker {1}{G} and/or {W} <i>(You may pay an additional {1}{G} and/or {W} as you cast this spell.)</i><br>If Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample.<br>If Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life."|Apocalypse|Rare|0.0||4.065|Dave Dorman|46||Kicker {1}{G} and/or {W} <i>(You may pay an additional {1}{G} and/or {W} as you cast this spell.)</i><br>If Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample.<br>If Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life."|0|
25950|Rakavolver|{2}{R}|Creature - Volver|2|2|Kicker {1}{W} and/or {U} <i>(You may pay an additional {1}{W} and/or {U} as you cast this spell.)</i><br>If Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life."<br>If Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying.|Apocalypse|Rare|0.0||4.062|Scott M. Fischer|68||Kicker {1}{W} and/or {U} <i>(You may pay an additional {1}{W} and/or {U} as you cast this spell.)</i><br>If Rakavolver was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life."<br>If Rakavolver was kicked with its {U} kicker, it enters the battlefield with a +1/+1 counter on it and with flying.|0|
25951|Anavolver|{3}{G}|Creature - Volver|3|3|Kicker {1}{U} and/or {B} <i>(You may pay an additional {1}{U} and/or {B} as you cast this spell.)</i><br>If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying.<br>If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."|Apocalypse|Rare|0.0||3.706|Matt Cavotta|75||Kicker {1}{U} and/or {B} <i>(You may pay an additional {1}{U} and/or {B} as you cast this spell.)</i><br>If Anavolver was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying.<br>If Anavolver was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."|0|
25953|Pernicious Deed|{1}{B}{G}|Enchantment|||{X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with converted mana cost X or less.|Apocalypse|Rare|0.0||4.705|Christopher Moeller|114||{X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with converted mana cost X or less.|0|
25956|Penumbra Kavu|{4}{G}|Creature - Kavu|3|3|When Penumbra Kavu dies, put a 3/3 black Kavu creature token onto the battlefield.|Apocalypse|Uncommon|0.0||3.569|Tony Szczudlo|83||When Penumbra Kavu dies, put a 3/3 black Kavu creature token onto the battlefield.|0|
25971|Savage Gorilla|{4}{G}|Creature - Ape|3|3|{U}{B}, {T}, Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card.|Apocalypse|Common|0.0||2.083|Dave Dorman|85||{U}{B}, {T}, Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card.|0|
26259|Desolation Angel|{3}{B}{B}|Creature - Angel|5|4|Kicker {W}{W} <i>(You may pay an additional {W}{W} as you cast this spell.)</i><br>Flying<br>When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead.|Apocalypse|Rare|0.0||4.19|Brom|38||Kicker {W}{W} <i>(You may pay an additional {W}{W} as you cast this spell.)</i><br>Flying<br>When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead.|0|
26261|Evasive Action|{1}{U}|Instant|||Domain- Counter target spell unless its controller pays {1} for each basic land type among lands you control.|Apocalypse|Uncommon|0.0||2.905|Brian Snoddy|23||Domain- Counter target spell unless its controller pays {1} for each basic land type among lands you control.|0|
26264|Emblazoned Golem|{2}|Artifact Creature - Golem|1|2|Kicker {X} <i>(You may pay an additional {X} as you cast this spell.)</i><br>Spend only colored mana on X. No more than one mana of each color may be spent this way.<br>If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it.|Apocalypse|Uncommon|0.0||2.326|Greg Staples|136||Kicker {X} <i>(You may pay an additional {X} as you cast this spell.)</i><br>Spend only colored mana on X. No more than one mana of each color may be spent this way.<br>If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it.|0|
26371|Coalition Honor Guard|{3}{W}|Creature - Human Flagbearer|2|4|While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.|Apocalypse|Common|0.0||3.854|Eric Peterson|3||While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.|0|
26373|Quicksilver Dagger|{1}{U}{R}|Enchantment - Aura|||Enchant creature<br>Enchanted creature has "{T}: This creature deals 1 damage to target player. You draw a card."|Apocalypse|Common|0.0||4.382|Alex Horley-Orlandelli|118||Enchant creature<br>Enchanted creature has "{T}: This creature deals 1 damage to target player. You draw a card."|0|
26421|Mystic Snake|{1}{G}{U}{U}|Creature - Snake|2|2|Flash <i>(You may cast this spell any time you could cast an instant.)</i><br>When Mystic Snake enters the battlefield, counter target spell.|Apocalypse|Rare|0.0||4.297|Daren Bader|112||Flash <i>(You may cast this spell any time you could cast an instant.)</i><br>When Mystic Snake enters the battlefield, counter target spell.|0|
26447|Illuminate|{X}{R}|Sorcery|||Kicker {2}{R} and/or {3}{U} <i>(You may pay an additional {2}{R} and/or {3}{U} as you cast this spell.)</i><br>Illuminate deals X damage to target creature. If Illuminate was kicked with its {2}{R} kicker, it deals X damage to that creature's controller. If Illuminate was kicked with its {3}{U} kicker, you draw X cards.|Apocalypse|Uncommon|0.0||2.864|Christopher Moeller|63||Kicker {2}{R} and/or {3}{U} <i>(You may pay an additional {2}{R} and/or {3}{U} as you cast this spell.)</i><br>Illuminate deals X damage to target creature. If Illuminate was kicked with its {2}{R} kicker, it deals X damage to that creature's controller. If Illuminate was kicked with its {3}{U} kicker, you draw X cards.|0|
26451|Ice Cave|{3}{U}{U}|Enchantment|||Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. <i>(Mana cost includes color.)</i>|Apocalypse|Rare|0.0||3.283|Jerry Tiritilli|24||Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. <i>(Mana cost includes color.)</i>|0|
26663|Spectral Lynx|{1}{W}|Creature - Cat Spirit|2|1|Protection from green<br>{B}: Regenerate Spectral Lynx.|Apocalypse|Rare|0.0||3.883|Heather Hudson|17||Protection from green<br>{B}: Regenerate Spectral Lynx.|0|
26672|Dwarven Patrol|{2}{R}|Creature - Dwarf|4|2|Dwarven Patrol doesn't untap during your untap step.<br>Whenever you cast a nonred spell, untap Dwarven Patrol.|Apocalypse|Uncommon|0.0||2.275|Greg & Tim Hildebrandt|61||Dwarven Patrol doesn't untap during your untap step.<br>Whenever you cast a nonred spell, untap Dwarven Patrol.|0|
26673|Jaded Response|{1}{U}|Instant|||Counter target spell if it shares a color with a creature you control.|Apocalypse|Common|0.0||2.375|Matt Cavotta|26||Counter target spell if it shares a color with a creature you control.|0|
26717|Urborg Elf|{1}{G}|Creature - Elf Druid|1|1|{T}: Add {G}, {U}, or {B} to your mana pool.|Apocalypse|Common|0.0||4.053|Bob Petillo|90||{T}: Add {G}, {U}, or {B} to your mana pool.|0|
26720|Tranquil Path|{4}{G}|Sorcery|||Destroy all enchantments.<br><br>Draw a card.|Apocalypse|Common|0.0||2.912|John Avon|89||Destroy all enchantments.<br><br>Draw a card.|0|
26733|Dodecapod|{4}|Artifact Creature - Golem|3|3|If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.|Apocalypse|Uncommon|0.0||3.421|John Howe|134||If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.|0|
26734|Dragon Arch|{5}|Artifact|||{2}, {T}: You may put a multicolored creature card from your hand onto the battlefield.|Apocalypse|Uncommon|0.0||4.453|Dana Knutson|135||{2}, {T}: You may put a multicolored creature card from your hand onto the battlefield.|0|
26743|Fungal Shambler|{4}{G}{U}{B}|Creature - Fungus Beast|6|4|Trample<br>Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card.|Apocalypse|Rare|0.0||4.054|Jim Nelson|100||Trample<br>Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card.|0|
26756|Razorfin Hunter|{U}{R}|Creature - Merfolk Goblin|1|1|{T}: Razorfin Hunter deals 1 damage to target creature or player.|Apocalypse|Common|0.0||4.445|Jeff Easley|119||{T}: Razorfin Hunter deals 1 damage to target creature or player.|0|
26757|Gaea's Skyfolk|{G}{U}|Creature - Elf Merfolk|2|2|Flying|Apocalypse|Common|0.0||4.135|Terese Nielsen|101||Flying|0|
26758|Putrid Warrior|{W}{B}|Creature - Zombie Soldier Warrior|2|2|Whenever Putrid Warrior deals damage, choose one- Each player loses 1 life; or each player gains 1 life.|Apocalypse|Common|0.0||2.891|Ray Lago|117||Whenever Putrid Warrior deals damage, choose one- Each player loses 1 life; or each player gains 1 life.|0|
26759|Llanowar Dead|{B}{G}|Creature - Zombie Elf|2|2|{T}: Add {B} to your mana pool.|Apocalypse|Common|0.0||3.565|Ben Thompson|109||{T}: Add {B} to your mana pool.|0|
26760|Goblin Legionnaire|{R}{W}|Creature - Goblin Soldier|2|2|{R}, Sacrifice Goblin Legionnaire: Goblin Legionnaire deals 2 damage to target creature or player.<br>{W}, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to target creature or player this turn.|Apocalypse|Common|0.0||3.971|Mark Romanoski|103||{R}, Sacrifice Goblin Legionnaire: Goblin Legionnaire deals 2 damage to target creature or player.<br>{W}, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to target creature or player this turn.|0|
26776|Unnatural Selection|{1}{U}|Enchantment|||{1}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.|Apocalypse|Rare|0.0||3.786|Kev Walker|32||{1}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.|0|
26783|Standard Bearer|{1}{W}|Creature - Human Flagbearer|1|1|While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.|Apocalypse|Common|0.0||3.86|Ron Spencer|18||While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.|0|
26785|Squee's Embrace|{R}{W}|Enchantment - Aura|||Enchant creature<br>Enchanted creature gets +2/+2.<br>When enchanted creature dies, return that card to its owner's hand.|Apocalypse|Common|0.0||4.118|Rebecca Guay|122||Enchant creature<br>Enchanted creature gets +2/+2.<br>When enchanted creature dies, return that card to its owner's hand.|0|
26788|Manacles of Decay|{1}{W}|Enchantment - Aura|||Enchant creature<br>Enchanted creature can't attack.<br>{B}: Enchanted creature gets -1/-1 until end of turn.<br>{R}: Enchanted creature can't block this turn.|Apocalypse|Common|0.0||2.781|Gary Ruddell|14||Enchant creature<br>Enchanted creature can't attack.<br>{B}: Enchanted creature gets -1/-1 until end of turn.<br>{R}: Enchanted creature can't block this turn.|0|
26791|Coalition Flag|{W}|Enchantment - Aura|||Enchant creature you control<br>Enchanted creature is a Flagbearer.<br>While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.|Apocalypse|Uncommon|0.0||3.975|Darrell Riche|2||Enchant creature you control<br>Enchanted creature is a Flagbearer.<br>While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.|0|
26793|Gerrard Capashen|{3}{W}{W}|Legendary Creature - Human Soldier|3|4|At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.<br>{3}{W}: Tap target creature. Activate this ability only if Gerrard Capashen is attacking.|Apocalypse|Rare|0.0||3.826|Brom|11||At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.<br>{3}{W}: Tap target creature. Activate this ability only if Gerrard Capashen is attacking.|0|
26795|Living Airship|{3}{U}|Creature - Metathran|2|3|Flying<br>{2}{G}: Regenerate Living Airship.|Apocalypse|Common|0.0||2.579|Mark Tedin|28||Flying<br>{2}{G}: Regenerate Living Airship.|0|
26797|Jilt|{1}{U}|Instant|||Kicker {1}{R} <i>(You may pay an additional {1}{R} as you cast this spell.)</i><br>Return target creature to its owner's hand. If Jilt was kicked, it deals 2 damage to another target creature.|Apocalypse|Common|0.0||3.87|Terese Nielsen|27||Kicker {1}{R} <i>(You may pay an additional {1}{R} as you cast this spell.)</i><br>Return target creature to its owner's hand. If Jilt was kicked, it deals 2 damage to another target creature.|0|
26800|Mournful Zombie|{2}{B}|Creature - Zombie|2|1|{W}, {T}: Target player gains 1 life.|Apocalypse|Common|0.0||1.588|John Matson|43||{W}, {T}: Target player gains 1 life.|0|
26801|Zombie Boa|{4}{B}|Creature - Zombie Snake|3|3|{1}{B}: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate this ability only any time you could cast a sorcery.|Apocalypse|Common|0.0||2.348|Greg Staples|54||{1}{B}: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate this ability only any time you could cast a sorcery.|0|
26802|Urborg Uprising|{4}{B}|Sorcery|||Return up to two target creature cards from your graveyard to your hand.<br><br>Draw a card.|Apocalypse|Common|0.0||2.861|Adam Rex|53||Return up to two target creature cards from your graveyard to your hand.<br><br>Draw a card.|0|
26805|Tundra Kavu|{2}{R}|Creature - Kavu|2|2|{T}: Target land becomes a Plains or an Island until end of turn.|Apocalypse|Common|0.0||2.868|Matt Cavotta|71||{T}: Target land becomes a Plains or an Island until end of turn.|0|
26806|Bloodfire Dwarf|{R}|Creature - Dwarf|1|1|{R}, Sacrifice Bloodfire Dwarf: Bloodfire Dwarf deals 1 damage to each creature without flying.|Apocalypse|Common|0.0||3.824|Ron Spencer|56||{R}, Sacrifice Bloodfire Dwarf: Bloodfire Dwarf deals 1 damage to each creature without flying.|0|
26809|Kavu Glider|{2}{R}|Creature - Kavu|2|1|{W}: Kavu Glider gets +0/+1 until end of turn.<br>{U}: Kavu Glider gains flying until end of turn.|Apocalypse|Common|0.0||1.095|Heather Hudson|64||{W}: Kavu Glider gets +0/+1 until end of turn.<br>{U}: Kavu Glider gains flying until end of turn.|0|
26810|Dwarven Landslide|{3}{R}|Sorcery|||Kicker—{2}{R}, Sacrifice a land. <i>(You may pay {2}{R} and sacrifice a land in addition to any other costs as you cast this spell.)</i><br>Destroy target land. If Dwarven Landslide was kicked, destroy another target land.|Apocalypse|Common|0.0||1.275|Tony Szczudlo|60||Kicker—{2}{R}, Sacrifice a land. <i>(You may pay {2}{R} and sacrifice a land in addition to any other costs as you cast this spell.)</i><br>Destroy target land. If Dwarven Landslide was kicked, destroy another target land.|0|
26815|Penumbra Bobcat|{2}{G}|Creature - Cat|2|1|When Penumbra Bobcat dies, put a 2/1 black Cat creature token onto the battlefield.|Apocalypse|Common|0.0||3.333|Heather Hudson|82||When Penumbra Bobcat dies, put a 2/1 black Cat creature token onto the battlefield.|0|
26816|Lay of the Land|{G}|Sorcery|||Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.|Apocalypse|Common|0.0||3.237|Mark Zug|81||Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.|0|
26822|Soul Link|{1}{W}{B}|Enchantment - Aura|||Enchant creature<br>Whenever enchanted creature deals damage, you gain that much life. <br>Whenever enchanted creature is dealt damage, you gain that much life.|Apocalypse|Common|0.0||4.111|Jeff Easley|120||Enchant creature<br>Whenever enchanted creature deals damage, you gain that much life. <br>Whenever enchanted creature is dealt damage, you gain that much life.|0|
26830|Ana Sanctuary|{2}{G}|Enchantment|||At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.|Apocalypse|Uncommon|0.0||3.368|Rob Alexander|74||At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.|0|
26831|Squee's Revenge|{1}{U}{R}|Sorcery|||Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.|Apocalypse|Uncommon|0.0||2.739|Kev Walker|123||Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.|0|
26848|Dead Ringers|{4}{B}|Sorcery|||Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.|Apocalypse|Common|0.0||2.225|Greg Staples|37||Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.|0|
26849|Minotaur Tactician|{3}{R}|Creature - Minotaur|1|1|Haste<br>Minotaur Tactician gets +1/+1 as long as you control a white creature.<br>Minotaur Tactician gets +1/+1 as long as you control a blue creature.|Apocalypse|Common|0.0||0.776|Carl Critchlow|65||Haste<br>Minotaur Tactician gets +1/+1 as long as you control a white creature.<br>Minotaur Tactician gets +1/+1 as long as you control a blue creature.|0|
26854|Helionaut|{2}{W}|Creature - Human Soldier|1|2|Flying<br>{1}, {T}: Add one mana of any color to your mana pool.|Apocalypse|Common|0.0||2.3|Franz Vohwinkel|13||Flying<br>{1}, {T}: Add one mana of any color to your mana pool.|0|
26855|Vodalian Mystic|{1}{U}|Creature - Merfolk Wizard|1|1|{T}: Target instant or sorcery spell becomes the color of your choice.|Apocalypse|Uncommon|0.0||1.739|Bob Petillo|33||{T}: Target instant or sorcery spell becomes the color of your choice.|0|
27136|Necra Sanctuary|{2}{B}|Enchantment|||At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.|Apocalypse|Uncommon|0.0||3.159|Eric Peterson|45||At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.|0|
27137|Divine Light|{W}|Sorcery|||Prevent all damage that would be dealt this turn to creatures you control.|Apocalypse|Common|0.0||2.119|Christopher Moeller|8||Prevent all damage that would be dealt this turn to creatures you control.|0|
27153|Bog Gnarr|{4}{G}|Creature - Beast|2|2|Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn.|Apocalypse|Common|0.0||2.211|Daren Bader|76||Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn.|0|
27154|Glade Gnarr|{5}{G}|Creature - Beast|4|4|Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn.|Apocalypse|Common|0.0||2.237|Daren Bader|78||Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn.|0|
27156|Tahngarth's Glare|{R}|Sorcery|||Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order.|Apocalypse|Common|0.0||1.964|Pete Venters|70||Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order.|0|
27158|Reef Shaman|{U}|Creature - Merfolk Shaman|0|2|{T}: Target land becomes the basic land type of your choice until end of turn.|Apocalypse|Common|0.0||3.952|Scott M. Fischer|29||{T}: Target land becomes the basic land type of your choice until end of turn.|0|
27160|Symbiotic Deployment|{2}{G}|Enchantment|||Skip your draw step.<br><br>{1}, Tap two untapped creatures you control: Draw a card.|Apocalypse|Rare|0.0||3.375|Kev Walker|88||Skip your draw step.<br><br>{1}, Tap two untapped creatures you control: Draw a card.|0|
27169|Guided Passage|{U}{R}{G}|Sorcery|||Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle your library.|Apocalypse|Rare|0.0||4.167|Alex Horley-Orlandelli|105||Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle your library.|0|
27171|Mind Extraction|{2}{B}|Sorcery|||As an additional cost to cast Mind Extraction, sacrifice a creature.<br>Target player reveals his or her hand and discards all cards of each of the sacrificed creature's colors.|Apocalypse|Common|0.0||2.429|Adam Rex|42||As an additional cost to cast Mind Extraction, sacrifice a creature.<br>Target player reveals his or her hand and discards all cards of each of the sacrificed creature's colors.|0|
27173|Ceta Sanctuary|{2}{U}|Enchantment|||At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.|Apocalypse|Uncommon|0.0||3.174|Franz Vohwinkel|20||At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.|0|
27178|Dega Sanctuary|{2}{W}|Enchantment|||At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.|Apocalypse|Uncommon|0.0||3.292|Ben Thompson|5||At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.|0|
27179|Raka Sanctuary|{2}{R}|Enchantment|||At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage to that creature instead.|Apocalypse|Uncommon|0.0||3.024|David Martin|67||At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage to that creature instead.|0|
27187|Prophetic Bolt|{3}{U}{R}|Instant|||Prophetic Bolt deals 4 damage to target creature or player. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.|Apocalypse|Rare|0.0||4.184|Dave Dorman|116||Prophetic Bolt deals 4 damage to target creature or player. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.|0|
27188|Quagmire Druid|{2}{B}|Creature - Zombie Druid|2|2|{G}, {T}, Sacrifice a creature: Destroy target enchantment.|Apocalypse|Common|0.0||3.0|Dana Knutson|51||{G}, {T}, Sacrifice a creature: Destroy target enchantment.|0|
27231|Last Stand|{W}{U}{B}{R}{G}|Sorcery|||Target opponent loses 2 life for each Swamp you control. Last Stand deals damage equal to the number of Mountains you control to target creature. Put a 1/1 green Saproling creature token onto the battlefield for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.|Apocalypse|Rare|0.0||4.362|Ron Spencer|107||Target opponent loses 2 life for each Swamp you control. Last Stand deals damage equal to the number of Mountains you control to target creature. Put a 1/1 green Saproling creature token onto the battlefield for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.|0|
27583|Suffocating Blast|{1}{U}{U}{R}|Instant|||Counter target spell and Suffocating Blast deals 3 damage to target creature.|Apocalypse|Rare|0.0||4.179|Christopher Moeller|124||Counter target spell and Suffocating Blast deals 3 damage to target creature.|0|
27591|Last Caress|{2}{B}|Sorcery|||Target player loses 1 life and you gain 1 life.<br><br>Draw a card.|Apocalypse|Common|0.0||2.471|Eric Peterson|41||Target player loses 1 life and you gain 1 life.<br><br>Draw a card.|0|
27602|False Dawn|{1}{W}|Sorcery|||Until end of turn, spells and abilities you control that would add colored mana to your mana pool add that much white mana instead. Until end of turn, you may spend white mana as though it were mana of any color.<br><br>Draw a card.|Apocalypse|Rare|0.0||3.1|Dave Dorman|10||Until end of turn, spells and abilities you control that would add colored mana to your mana pool add that much white mana instead. Until end of turn, you may spend white mana as though it were mana of any color.<br><br>Draw a card.|0|
27650|Lightning Angel|{1}{R}{W}{U}|Creature - Angel|3|4|Flying, vigilance, haste|Apocalypse|Rare|0.0||4.604|rk post|108||Flying, vigilance, haste|0|
27657|Enlistment Officer|{3}{W}|Creature - Human Soldier|2|3|First strike<br>When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.|Apocalypse|Uncommon|0.0||4.093|Wayne England|9||First strike<br>When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.|0|
27659|Tidal Courier|{3}{U}|Creature - Merfolk|1|2|When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.<br>{3}{U}: Tidal Courier gains flying until end of turn.|Apocalypse|Uncommon|0.0||2.676|Wayne England|31||When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.<br>{3}{U}: Tidal Courier gains flying until end of turn.|0|
27662|Grave Defiler|{3}{B}|Creature - Zombie|2|1|When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order.<br>{1}{B}: Regenerate Grave Defiler.|Apocalypse|Uncommon|0.0||3.825|Tony Szczudlo|40||When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order.<br>{1}{B}: Regenerate Grave Defiler.|0|
27664|Goblin Ringleader|{3}{R}|Creature - Goblin|2|2|Haste<br>When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.|Apocalypse|Uncommon|0.0||4.034|Mark Romanoski|62||Haste<br>When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.|0|
27666|Sylvan Messenger|{3}{G}|Creature - Elf|2|2|Trample<br>When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.|Apocalypse|Uncommon|0.0||3.294|Heather Hudson|87||Trample<br>When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.|0|
27669|Penumbra Wurm|{5}{G}{G}|Creature - Wurm|6|6|Trample<br>When Penumbra Wurm dies, put a 6/6 black Wurm creature token with trample onto the battlefield.|Apocalypse|Rare|0.0||4.523|Jeff Easley|84||Trample<br>When Penumbra Wurm dies, put a 6/6 black Wurm creature token with trample onto the battlefield.|0|
27670|Whirlpool Rider|{1}{U}|Creature - Merfolk|1|1|When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.|Apocalypse|Common|0.0||3.094|Ray Lago|35||When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.|0|
27671|Whirlpool Drake|{3}{U}|Creature - Drake|2|2|Flying<br>When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.<br>When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards.|Apocalypse|Uncommon|0.0||3.038|Alan Pollack|34||Flying<br>When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.<br>When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards.|0|
27672|Whirlpool Warrior|{2}{U}|Creature - Merfolk Warrior|2|2|When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.<br>{R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.|Apocalypse|Rare|0.0||3.909|Kev Walker|36||When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.<br>{R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.|0|
27674|Shield of Duty and Reason|{W}|Enchantment - Aura|||Enchant creature<br>Enchanted creature has protection from green and from blue.|Apocalypse|Common|0.0||2.844|Anthony S. Waters|16||Enchant creature<br>Enchanted creature has protection from green and from blue.|0|
27760|Kavu Mauler|{4}{G}{G}|Creature - Kavu|4|4|Trample<br>Whenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu.|Apocalypse|Rare|0.0||3.395|Daren Bader|80||Trample<br>Whenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu.|0|
28007|Strength of Night|{2}{G}|Instant|||Kicker {B} <i>(You may pay an additional {B} as you cast this spell.)</i><br>Creatures you control get +1/+1 until end of turn. If Strength of Night was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.|Apocalypse|Common|0.0||3.111|John Avon|86||Kicker {B} <i>(You may pay an additional {B} as you cast this spell.)</i><br>Creatures you control get +1/+1 until end of turn. If Strength of Night was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.|0|
28008|Minotaur Illusionist|{3}{U}{R}|Creature - Minotaur Wizard|3|4|{1}{U}: Minotaur Illusionist gains shroud until end of turn. <i>(It can't be the target of spells or abilities.)</i><br>{R}, Sacrifice Minotaur Illusionist: Minotaur Illusionist deals damage equal to its power to target creature.|Apocalypse|Uncommon|0.0||2.675|Mark Zug|111||{1}{U}: Minotaur Illusionist gains shroud until end of turn. <i>(It can't be the target of spells or abilities.)</i><br>{R}, Sacrifice Minotaur Illusionist: Minotaur Illusionist deals damage equal to its power to target creature.|0|
28009|Spiritmonger|{3}{B}{G}|Creature - Beast|6|6|Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.<br>{B}: Regenerate Spiritmonger.<br>{G}: Spiritmonger becomes the color of your choice until end of turn.|Apocalypse|Rare|0.0||4.812|Glen Angus|121||Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.<br>{B}: Regenerate Spiritmonger.<br>{G}: Spiritmonger becomes the color of your choice until end of turn.|0|
28011|Fervent Charge|{1}{W}{B}{R}|Enchantment|||Whenever a creature you control attacks, it gets +2/+2 until end of turn.|Apocalypse|Rare|0.0||4.056|Mark Tedin|98||Whenever a creature you control attacks, it gets +2/+2 until end of turn.|0|
28668|Gaea's Balance|{3}{G}|Sorcery|||As an additional cost to cast Gaea's Balance, sacrifice five lands.<br>Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle your library.|Apocalypse|Uncommon|0.0||3.13|Rebecca Guay|77||As an additional cost to cast Gaea's Balance, sacrifice five lands.<br>Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle your library.|0|
28669|Æther Mutation|{3}{G}{U}|Sorcery|||Return target creature to its owner's hand. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost.|Apocalypse|Uncommon|0.0||3.705|Ron Spencer|91||Return target creature to its owner's hand. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost.|0|
28670|Cromat|{W}{U}{B}{R}{G}|Legendary Creature - Illusion|5|5|{W}{B}: Destroy target creature blocking or blocked by Cromat.<br>{U}{R}: Cromat gains flying until end of turn.<br>{B}{G}: Regenerate Cromat.<br>{R}{W}: Cromat gets +1/+1 until end of turn.<br>{G}{U}: Put Cromat on top of its owner's library.|Apocalypse|Rare|0.0||4.329|Donato Giancola|94||{W}{B}: Destroy target creature blocking or blocked by Cromat.<br>{U}{R}: Cromat gains flying until end of turn.<br>{B}{G}: Regenerate Cromat.<br>{R}{W}: Cromat gets +1/+1 until end of turn.<br>{G}{U}: Put Cromat on top of its owner's library.|0|
28749|Suppress|{2}{B}|Sorcery|||Target player exiles all cards from his or her hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to his or her hand.|Apocalypse|Uncommon|0.0||3.0|Terese Nielsen and Thomas M. Baxa|52||Target player exiles all cards from his or her hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to his or her hand.|0|
28750|Kavu Howler|{4}{G}{G}|Creature - Kavu|4|5|When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order.|Apocalypse|Uncommon|0.0||2.833|Wayne England|79||When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order.|0|
28751|Orim's Thunder|{2}{W}|Instant|||Kicker {R} <i>(You may pay an additional {R} as you cast this spell.)</i><br>Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature.|Apocalypse|Common|0.0||3.925|Carl Critchlow|15||Kicker {R} <i>(You may pay an additional {R} as you cast this spell.)</i><br>Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature.|0|
28753|Shimmering Mirage|{1}{U}|Instant|||Target land becomes the basic land type of your choice until end of turn.<br>Draw a card.|Apocalypse|Common|0.0||2.5|Rebecca Guay|30||Target land becomes the basic land type of your choice until end of turn.<br>Draw a card.|0|
28754|Coastal Drake|{2}{U}|Creature - Drake|2|1|Flying<br>{1}{U}, {T}: Return target Kavu to its owner's hand.|Apocalypse|Common|0.0||1.833|John Gallagher|22||Flying<br>{1}{U}, {T}: Return target Kavu to its owner's hand.|0|
28805|Foul Presence|{2}{B}|Enchantment - Aura|||Enchant creature<br>Enchanted creature gets -1/-1 and has "{T}: Target creature gets -1/-1 until end of turn."|Apocalypse|Uncommon|0.0||2.577|Ray Lago|39||Enchant creature<br>Enchanted creature gets -1/-1 and has "{T}: Target creature gets -1/-1 until end of turn."|0|
28806|Bloodfire Kavu|{2}{R}{R}|Creature - Kavu|2|2|{R}, Sacrifice Bloodfire Kavu: Bloodfire Kavu deals 2 damage to each creature.|Apocalypse|Uncommon|0.0||3.091|Greg Staples|58||{R}, Sacrifice Bloodfire Kavu: Bloodfire Kavu deals 2 damage to each creature.|0|
28810|Diversionary Tactics|{3}{W}|Enchantment|||Tap two untapped creatures you control: Tap target creature.|Apocalypse|Uncommon|0.0||2.75|Jerry Tiritilli|7||Tap two untapped creatures you control: Tap target creature.|0|
29303|Bloodfire Infusion|{2}{R}|Enchantment - Aura|||Enchant creature you control<br>{R}, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature.|Apocalypse|Common|0.0||3.692|Anthony S. Waters|57||Enchant creature you control<br>{R}, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature.|0|
29304|Jungle Barrier|{2}{G}{U}|Creature - Plant Wall|2|6|Defender <i>(This creature can't attack.)</i><br>When Jungle Barrier enters the battlefield, draw a card.|Apocalypse|Uncommon|0.0||3.35|Edward P. Beard, Jr.|106||Defender <i>(This creature can't attack.)</i><br>When Jungle Barrier enters the battlefield, draw a card.|0|
29414|Desolation Giant|{2}{R}{R}|Creature - Giant|3|3|Kicker {W}{W} <i>(You may pay an additional {W}{W} as you cast this spell.)</i><br>When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.|Apocalypse|Rare|0.0||4.0|Alan Pollack|59||Kicker {W}{W} <i>(You may pay an additional {W}{W} as you cast this spell.)</i><br>When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.|0|
29415|Death Grasp|{X}{W}{B}|Sorcery|||Death Grasp deals X damage to target creature or player. You gain X life.|Apocalypse|Rare|0.0||4.369|Eric Peterson|95||Death Grasp deals X damage to target creature or player. You gain X life.|0|
29416|Gerrard's Verdict|{W}{B}|Sorcery|||Target player discards two cards. You gain 3 life for each land card discarded this way.|Apocalypse|Uncommon|0.0||4.69|Carl Critchlow|102||Target player discards two cards. You gain 3 life for each land card discarded this way.|0|
29417|Goblin Trenches|{1}{R}{W}|Enchantment|||{2}, Sacrifice a land: Put two 1/1 red and white Goblin Soldier creature tokens onto the battlefield.|Apocalypse|Rare|0.0||4.056|Wayne England|104||{2}, Sacrifice a land: Put two 1/1 red and white Goblin Soldier creature tokens onto the battlefield.|0|
29450|Ebony Treefolk|{1}{B}{G}|Creature - Treefolk|3|3|{B}{G}: Ebony Treefolk gets +1/+1 until end of turn.|Apocalypse|Uncommon|0.0||3.9|Matt Cavotta|97||{B}{G}: Ebony Treefolk gets +1/+1 until end of turn.|0|
29677|Mask of Intolerance|{2}|Artifact|||At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to him or her.|Apocalypse|Rare|0.0||3.833|Glen Angus|138||At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to him or her.|0|
23247|Battlefield Forge||Land|||{T}: Add {1} to your mana pool.<br>{T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you.|Apocalypse|Rare|0.0||3.868|Darrell Riche|139||{T}: Add {1} to your mana pool.<br>{T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you.|0|
28807|Bloodfire Colossus|{6}{R}{R}|Creature - Giant|6|6|{R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player.|Apocalypse|Rare|0.0||3.556|Greg Staples|55||{R}, Sacrifice Bloodfire Colossus: Bloodfire Colossus deals 6 damage to each creature and each player.|0|
27761|Brass Herald|{6}|Artifact Creature - Golem|2|2|As Brass Herald enters the battlefield, choose a creature type.<br>When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.<br>Creatures of the chosen type get +1/+1.|Apocalypse|Uncommon|0.0||3.389|Daren Bader|133||As Brass Herald enters the battlefield, choose a creature type.<br>When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.<br>Creatures of the chosen type get +1/+1.|0|
27167|Order // Chaos (Order)|{3}{W}|Instant|||Exile target attacking creature.<br>|Apocalypse|Uncommon|0.0||4.25|Greg & Tim Hildebrandt|132||Exile target attacking creature.<br>|0|{PART=Order, OTHER_PART=Chaos, FLIPID=27167}
27168|Order // Chaos (Chaos)|{2}{R}|Instant|||Creatures can't block this turn.|Apocalypse|Uncommon|0.0||3.531|Greg & Tim Hildebrandt|132||Creatures can't block this turn.|0|{PART=Chaos, OTHER_PART=Order, FLIPID=27168}
26276|Night // Day (Day)|{2}{W}|Instant|||Creatures target player controls get +1/+1 until end of turn.|Apocalypse|Uncommon|0.0||3.062|Anthony S. Waters|131||Creatures target player controls get +1/+1 until end of turn.|0|{PART=Day, OTHER_PART=Night, FLIPID=26691}
26691|Night // Day (Night)|{B}|Instant|||Target creature gets -1/-1 until end of turn.<br>|Apocalypse|Uncommon|0.0||3.269|Christopher Moeller|131||Target creature gets -1/-1 until end of turn.<br>|0|{PART=Night, OTHER_PART=Day, FLIPID=26276}
27161|Life // Death (Death)|{1}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost.|Apocalypse|Uncommon|0.0||4.19|Anthony S. Waters|130||Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost.|0|{PART=Death, OTHER_PART=Life, FLIPID=27162}
27162|Life // Death (Life)|{G}|Sorcery|||All lands you control become 1/1 creatures until end of turn. They're still lands.<br>|Apocalypse|Uncommon|0.0||4.581|Edward P. Beard, Jr.|130||All lands you control become 1/1 creatures until end of turn. They're still lands.<br>|0|{PART=Life, OTHER_PART=Death, FLIPID=27161}
-27166|Fire // Ice (Ice)|{1}{U}|Instant|||Tap target permanent.<br>Draw a card.|Apocalypse|Uncommon|0.0||4.488|Franz Vohwinkel|128||<br>Tap target permanent.<br>Draw a card.|0|{PART=Ice, OTHER_PART=Fire, FLIPID=27165}
27165|Fire // Ice (Fire)|{1}{R}|Instant|||Fire deals 2 damage divided as you choose among one or two target creatures and/or players.<br>|Apocalypse|Uncommon|0.0||4.37|David Martin|128||Fire deals 2 damage divided as you choose among one or two target creatures and/or players.<br>|0|{PART=Fire, OTHER_PART=Ice, FLIPID=27166}
27163|Illusion // Reality (Illusion)|{U}|Instant|||Target spell or permanent becomes the color of your choice until end of turn.<br>|Apocalypse|Uncommon|0.0||2.267|John Avon|129||Target spell or permanent becomes the color of your choice until end of turn.<br>|0|{PART=Illusion, OTHER_PART=Reality, FLIPID=27164}
-27164|Illusion // Reality (Reality)|{2}{G}|Instant|||Destroy target artifact.|Apocalypse|Uncommon|0.0||2.233|David Martin|129||<br>Destroy target artifact.|0|{PART=Reality, OTHER_PART=Illusion, FLIPID=27163}
25969|Index|{U}|Sorcery|||Look at the top five cards of your library, then put them back in any order.|Apocalypse|Common|0.0||2.471|Kev Walker|25||Look at the top five cards of your library, then put them back in any order.|0|
26424|Legacy Weapon|{7}|Legendary Artifact|||{W}{U}{B}{R}{G}: Exile target permanent.<br>If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.|Apocalypse|Rare|0.0||4.103|John Avon|137||{W}{U}{B}{R}{G}: Exile target permanent.<br>If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.|0|
27663|Phyrexian Arena|{1}{B}{B}|Enchantment|||At the beginning of your upkeep, you draw a card and you lose 1 life.|Apocalypse|Rare|0.0||4.267|Pete Venters|47||At the beginning of your upkeep, you draw a card and you lose 1 life.|0|
26699|Phyrexian Gargantua|{4}{B}{B}|Creature - Horror|4|4|When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.|Apocalypse|Uncommon|0.0||3.577|Carl Critchlow|48||When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.|0|
27660|Phyrexian Rager|{2}{B}|Creature - Horror|2|2|When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.|Apocalypse|Common|0.0||3.733|Mark Tedin|49||When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.|0|
23250|Shivan Reef||Land|||{T}: Add {1} to your mana pool.<br>{T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.|Apocalypse|Rare|0.0||4.038|Rob Alexander|142||{T}: Add {1} to your mana pool.<br>{T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.|0|
29605|Smash|{2}{R}|Instant|||Destroy target artifact.<br>Draw a card.|Apocalypse|Common|0.0||3.132|Pete Venters|69||Destroy target artifact.<br>Draw a card.|0|
-27167|Order // Chaos (Chaos)|{2}{R}|Instant|||Creatures can't block this turn.|Apocalypse|Uncommon|0.0||0.0||||Creatures can't block this turn.|0|{PART=Chaos, OTHER_PART=Order}
-26691|Night // Day (Day)|{2}{W}|Instant|||Creatures target player controls get +1/+1 until end of turn.|Apocalypse|Uncommon|0.0||0.0|Christopher Moeller|131||Creatures target player controls get +1/+1 until end of turn.|0|{PART=Day, OTHER_PART=Night}
-27162|Life // Death (Death)|{1}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost.|Apocalypse|Uncommon|0.0||0.0|Edward P. Beard, Jr.|130||Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost.|0|{PART=Death, OTHER_PART=Life}
27166|Fire // Ice (Fire)|{1}{R}|Instant|||Fire deals 2 damage divided as you choose among one or two target creatures and/or players.<br>|Apocalypse|Uncommon|0.0||0.0|Franz Vohwinkel|128||Fire deals 2 damage divided as you choose among one or two target creatures and/or players.<br>|0|{PART=Fire, OTHER_PART=Ice}
27164|Illusion // Reality (Illusion)|{U}|Instant|||Target spell or permanent becomes the color of your choice until end of turn.<br>|Apocalypse|Uncommon|0.0||0.0|David Martin|129||Target spell or permanent becomes the color of your choice until end of turn.<br>|0|{PART=Illusion, OTHER_PART=Reality}
